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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000106 | USAF | [All Projects] General | public | 2015-01-04 18:46 | 2015-01-04 18:56 | ||||
Reporter | vlad_8011 | ||||||||
Assigned To | MistyRonin | ||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||
Status | closed | Resolution | no change required | ||||||
Platform | PC | OS | Windows 7 | OS Version | 64 bit | ||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000106: Abrams side and rear armor on turret | ||||||||
Description | Hi, i dont know how to descipt this bug to not hurt you as you written about me, but you can hit abrams on turret (left,right,back side) with no affect. "^ Tweaked M1A2 tusk hitpoints" What is improved in RPG 26 or M136? Animation is still same, and weapon change only sound.... "^ RPG-26 and RShG-2 functionality improvements" | ||||||||
Steps To Reproduce | Spawn abrams without ammo or dont let him shoot to you, and fire to his turret's sides and back from tank cannons, rpg's and all AT stuff | ||||||||
Additional Information | I dont attack you, i dont know why you feel so, i just want to know, before opening config files, i edit this by myself (only for personal use) and dont damage some mod system. For now i just want to make RPG and M136 disposable. Fantastic work on sound, now tank cannons sounds like in real. I personally working on dust effects on tanks (trying to make dust falling from tanks when firing). Great job on T-72B3 and on all other stuff yo maked. As you written about me as i'm flooding you i will ask and forcing all bugs to one ticket (or most few if possible). I have hope that you are not angry for me, i just have very much ideas about your mod and writing abou them loud, and thing that i'm forgot about punctation doesnt meen that i'm screaming about you or mock you. I just want good for you and make your mod something very special | ||||||||
Tags | No tags attached. | ||||||||
Is it a wish/request? | |||||||||
RHS version | |||||||||
Arma 3 version | |||||||||
Did you used any other mod when the error occurred? | |||||||||
Which mods? | |||||||||
Attached Files | |||||||||
Notes | |
(0000255) Damian (reporter) 2015-01-04 18:56 |
Abrams armor is configured in proper way, there are no bugs. I made personally theoretical model and calculations based on real life data for this tank. It works properly. Side turret armor will be impenetrable for most RPG's, maybe besides PG-7VL and PG-7VR (or newer better stuff with penetration above 520mm RHA). Side hull armor is easier to penetrate and vehicle will blow up when damaged enough there. End of story, if you don't like realism then don't play, as really I am tired of fanboys who thinks they know better without actually making any research and work on this stuff. Oh and did RHS team gave permission to change values in configs? This can break up things, so it is strongly advised to not change config values... they won't help you much either way as ehicle armor system is hardcoded to the mod and you can't change it. |
Issue History | |||
Date Modified | Username | Field | Change |
2015-01-04 18:46 | vlad_8011 | New Issue | |
2015-01-04 18:56 | Damian | Note Added: 0000255 | |
2015-01-04 18:56 | MistyRonin | Status | new => closed |
2015-01-04 18:56 | MistyRonin | Assigned To | => MistyRonin |
2015-01-04 18:56 | MistyRonin | Resolution | open => no change required |
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