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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0006597 | AFRF | [All Projects] General | public | 2022-01-15 17:37 | 2022-08-03 18:21 | ||||
Reporter | redux | ||||||||
Assigned To | reyhard | ||||||||
Priority | none | Severity | tweak | Reproducibility | always | ||||
Status | closed | Resolution | no change required | ||||||
Platform | OS | OS Version | |||||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0006597: Decreasing time until catastrophic explosion of tanks | ||||||||
Description | In the current version of the mod, tanks that receive critical damage explode after 8 seconds. Reduce this time to 0.1 - 3 seconds using the hullExplosionDelay parameter. | ||||||||
Additional Information | https://community.bistudio.com/wiki/CfgVehicles_Config_Reference#hullExplosionDelay [^] | ||||||||
Tags | No tags attached. | ||||||||
Is it a wish/request? | No | ||||||||
RHS version | Development | ||||||||
Arma 3 version | 2.06 | ||||||||
Did you used any other mod when the error occurred? | No | ||||||||
Which mods? | |||||||||
Attached Files | |||||||||
Notes | |
(0011990) reyhard (administrator) 2022-01-16 11:08 |
it's on purpose - it's simulating ammo cook off |
(0012186) tonimontana0328 (reporter) 2022-08-03 18:21 |
Would make more sense to put it to some interval like [0,20] instead of [10-20] IMO. So that there is some chance for the vehicle to blow up instantly. For example russian tanks have blown up instantly a lot of the time when hit by modern AT weapons. |
Issue History | |||
Date Modified | Username | Field | Change |
2022-01-15 17:37 | redux | New Issue | |
2022-01-16 11:08 | reyhard | Note Added: 0011990 | |
2022-01-16 11:08 | reyhard | Status | new => closed |
2022-01-16 11:08 | reyhard | Assigned To | => reyhard |
2022-01-16 11:08 | reyhard | Resolution | open => no change required |
2022-08-03 18:21 | tonimontana0328 | Note Added: 0012186 |
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