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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000562 | USAF | [All Projects] General | public | 2015-04-24 17:48 | 2015-09-10 06:07 | ||||
Reporter | AbleOneOne | ||||||||
Assigned To | MistyRonin | ||||||||
Priority | normal | Severity | tweak | Reproducibility | always | ||||
Status | closed | Resolution | no change required | ||||||
Platform | OS | OS Version | |||||||
Product Version | 0.3.6 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000562: M320 sidearm variant reload error. | ||||||||
Description | First off, awesome work on adding the M320 as a side-arm! That's freaking awesome. It works perfectly fine for the most part, and the only issue that I've seen arises when trying to reload. After you reload the weapon while standing or kneeling, your primary weapon immediately appears over-top of the m320 and the animation plays as normal. While prone however, the animation forces you to draw your primary weapon off your back, and then carry on with the normal reload animation. | ||||||||
Steps To Reproduce | Reload the M320 while standing, kneeling, or prone, duh. | ||||||||
Additional Information | Currahee! | ||||||||
Tags | No tags attached. | ||||||||
Is it a wish/request? | No | ||||||||
RHS version | |||||||||
Arma 3 version | 1.42 | ||||||||
Did you used any other mod when the error occurred? | No | ||||||||
Which mods? | |||||||||
Attached Files | |||||||||
Relationships | ||||||
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Notes | |
(0001439) i3randon (reporter) 2015-05-15 19:54 |
Can attest to this, especially annoying when your prone and you have to go through the stupid animation of putting your weapon on your back. |
(0001440) Soul_Assassin (administrator) 2015-05-15 20:37 |
right now there is very little we can do about it. The engine just doesnt support this off the bat. What we have is already a hacked solution. |
(0002099) Bad Tankman (viewer) 2015-09-04 15:58 |
Can you test it now? Bohemia tweaked animations a little so it will be nice to hear, that issue still persist. |
(0002154) MistyRonin (administrator) 2015-09-10 06:06 |
As said before. It's an Arma 3 engine limitation. Only BI devs can correct it unfortunately. |
Issue History | |||
Date Modified | Username | Field | Change |
2015-04-24 17:48 | AbleOneOne | New Issue | |
2015-05-15 01:11 | Soul_Assassin | Relationship added | has duplicate 0000509 |
2015-05-15 19:54 | i3randon | Note Added: 0001439 | |
2015-05-15 20:37 | Soul_Assassin | Note Added: 0001440 | |
2015-09-04 15:58 | Bad Tankman | Note Added: 0002099 | |
2015-09-10 06:06 | MistyRonin | Note Added: 0002154 | |
2015-09-10 06:07 | MistyRonin | Status | new => closed |
2015-09-10 06:07 | MistyRonin | Assigned To | => MistyRonin |
2015-09-10 06:07 | MistyRonin | Resolution | open => no change required |
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