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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0005437 | USAF | General | public | 2020-01-10 22:08 | 2020-01-17 21:47 | ||||||||
Reporter | ctbearfxt | ||||||||||||
Assigned To | PuFu | ||||||||||||
Priority | none | Severity | trivial | Reproducibility | always | ||||||||
Status | resolved | Resolution | fixed | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | |||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0005437: Beretta M9 always fire in double action only mode | ||||||||||||
Description | It's a minor detail error, but hope it gets fixed in the future, Beretta's hammer is supposed to be cocked after firing the first round. The in-game model has animated hammer while firing, but it sits at double action only mode all the time. | ||||||||||||
Tags | No tags attached. | ||||||||||||
Is it a wish/request? | No | ||||||||||||
RHS version | Stable | ||||||||||||
Arma 3 version | 1.96 | ||||||||||||
Did you used any other mod when the error occurred? | No | ||||||||||||
Which mods? | RHS US | ||||||||||||
Attached Files | |||||||||||||
Notes | |
(0010183) PuFu (administrator) 2020-01-11 13:16 |
it is an engine limitation. it can either be in single action all the time or double action. |
(0010184) ctbearfxt (reporter) 2020-01-11 23:52 |
Thanks for replying, I noticed that as well, but in this case, I think single action all the time makes more sense than DA only. |
Issue History | |||
Date Modified | Username | Field | Change |
2020-01-10 22:08 | ctbearfxt | New Issue | |
2020-01-11 13:16 | PuFu | Note Added: 0010183 | |
2020-01-11 23:52 | ctbearfxt | Note Added: 0010184 | |
2020-01-17 21:47 | PuFu | Status | new => resolved |
2020-01-17 21:47 | PuFu | Resolution | open => fixed |
2020-01-17 21:47 | PuFu | Assigned To | => PuFu |
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