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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0005136 | AFRF | [All Projects] General | public | 2019-07-09 09:56 | 2019-07-09 20:36 | ||||
| Reporter | Skif.hia3 | ||||||||
| Assigned To | reyhard | ||||||||
| Priority | none | Severity | minor | Reproducibility | always | ||||
| Status | closed | Resolution | suspended | ||||||
| Platform | OS | OS Version | |||||||
| Product Version | |||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0005136: Почему бы вам и Богемии неподумать над осколками? | ||||||||
| Description | Смешно получается когда снаряды в 5-10м неубивают и не ранят. Осколки добавили бы интереса игре. 90% ранений на поле боя получают: осколками: | ||||||||
| Tags | No tags attached. | ||||||||
| Is it a wish/request? | Yes | ||||||||
| RHS version | Stable | ||||||||
| Arma 3 version | 1.90 | ||||||||
| Did you used any other mod when the error occurred? | No | ||||||||
| Which mods? | |||||||||
| Attached Files | |||||||||
Notes |
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(0009615) reyhard (administrator) 2019-07-09 10:47 |
It's quite resource extensive to simulate something like that |
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(0009616) Skif.hia3 (reporter) 2019-07-09 16:32 |
Но в ace моде же сделали, чем вы хуже |
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(0009617) reyhard (administrator) 2019-07-09 20:36 |
they are using scripted solution which make sense with their damage system. Making our own solution in same manner would cause compatibility issues & simulating all shrapnels as bullets is also not any solution due performance impact |
Issue History |
|||
| Date Modified | Username | Field | Change |
| 2019-07-09 09:56 | Skif.hia3 | New Issue | |
| 2019-07-09 10:47 | reyhard | Note Added: 0009615 | |
| 2019-07-09 10:47 | reyhard | Status | new => closed |
| 2019-07-09 10:47 | reyhard | Assigned To | => reyhard |
| 2019-07-09 10:47 | reyhard | Resolution | open => suspended |
| 2019-07-09 16:32 | Skif.hia3 | Note Added: 0009616 | |
| 2019-07-09 20:36 | reyhard | Note Added: 0009617 | |
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