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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0000441 | USAF | [All Projects] General | public | 2015-03-22 19:22 | 2015-12-28 15:15 | ||||||||
Reporter | rlex | ||||||||||||
Assigned To | reyhard | ||||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | resolved | Resolution | fixed | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | 0.3.6 | ||||||||||||
Target Version | Fixed in Version | 0.4.1 | |||||||||||
Summary | 0000441: Raven bugs | ||||||||||||
Description | "Loading" labels instead of battery info and some other systems, i'll try to provide screenshot. Buzzing in Arsenal for all players when raven is flying. Same for raven beeper. Tactical laser not working (was removed?) Bots seems to ignore raven completely and will not try to shoot it down. | ||||||||||||
Tags | raven, Zeus | ||||||||||||
Is it a wish/request? | |||||||||||||
RHS version | |||||||||||||
Arma 3 version | 1.40 | ||||||||||||
Did you used any other mod when the error occurred? | No | ||||||||||||
Which mods? | |||||||||||||
Attached Files | |||||||||||||
Notes | |
(0002782) MrPiipe (reporter) 2015-11-17 17:17 |
This is still happening. Also happens when the raven is used and there's a Zeus. Zeus will hear the noise from the Raven, making it extremely annoying. |
(0002833) MrPiipe (reporter) 2015-11-24 02:21 |
Whenever the Raven is in use it spams these lines into the .rpt Error in expression <m_fail",1]; }; _clockBoxText = call rhsusf_fnc_cameraTime; (_dspl displayC> 10:49:38 Error position: <rhsusf_fnc_cameraTime; (_dspl displayC> 10:49:38 Error Undefined variable in expression: rhsusf_fnc_cameratime 10:49:38 File rhsusf\addons\rhsusf_c_uav\scripts\GCS\GCScameraOn2.sqf, line 266 |
(0003143) reyhard (administrator) 2015-12-19 19:43 |
most of those bugs are fixed but some remains |
(0003387) Streupfeffer (reporter) 2015-12-28 13:04 |
The Soundbug for Zeus is in V0401 still hearble. Had a look in the "rhsusf_c_uav.pbo/mavLaunch.sqf" found the Function "sayGlobal" who is working with "say". So i Replaced the Call with a say3d Call Old:[[_microAirVehicle, "prop_startup02"],"rhs_fnc_sayGlobal"] call BIS_fnc_MP; New:_microAirVehicle say3D "prop_startup02"; And, it worked (Hurray) The sound is now only audible from a few meters around the Raven. So i replaced as much as i found "say" to "say3D" and the Raven was now much more like a UAV from Vanilla (soundwise) I've only tested it in Editor, not in a SP Scenario nor in MP. I Hope i've helped you a bit to make your mod the awesome thing he is :-) Greets Strepfeffer |
(0003390) reyhard (administrator) 2015-12-28 15:15 |
thanks, we will incorporate it in next version :) |
Issue History | |||
Date Modified | Username | Field | Change |
2015-03-22 19:22 | rlex | New Issue | |
2015-11-17 17:17 | MrPiipe | Note Added: 0002782 | |
2015-11-18 03:56 | MrPiipe | Tag Attached: Zeus | |
2015-11-18 03:57 | MrPiipe | Tag Attached: raven | |
2015-11-24 02:21 | MrPiipe | Note Added: 0002833 | |
2015-12-19 19:43 | reyhard | Note Added: 0003143 | |
2015-12-19 19:43 | reyhard | Status | new => resolved |
2015-12-19 19:43 | reyhard | Fixed in Version | => 0.4.1 |
2015-12-19 19:43 | reyhard | Resolution | open => fixed |
2015-12-19 19:43 | reyhard | Assigned To | => reyhard |
2015-12-28 13:04 | Streupfeffer | Note Added: 0003387 | |
2015-12-28 15:15 | reyhard | Note Added: 0003390 |
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