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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0004216 | USAF | [All Projects] General | public | 2018-06-20 23:38 | 2018-06-21 10:44 | ||||
Reporter | Templar | ||||||||
Assigned To | reyhard | ||||||||
Priority | none | Severity | major | Reproducibility | always | ||||
Status | closed | Resolution | no change required | ||||||
Platform | OS | OS Version | |||||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0004216: Issues with penetration with almost all guns | ||||||||
Description | Hello, I've noticed issue with penetration of rifles thru obstacles like tin walls of white warehouse from Altis, residential houses (also Altis) etc. I've made a test with vanilla weapons and RHS, without any additional addon (exept addon for bullet trace). These are example results: From the left: -SPAR a.k.a. BIS's HK 416 - penetrated -M4 - no penetration -AK74 - penetrated -1911 - penetrated -M249 - no penetration -M240 - no penetration -PKM - no penetration -AK74M - no penetration Inside: https://i.imgur.com/aDUz66M.jpg [^] Outside: https://i.imgur.com/5gd5by5.jpg [^] | ||||||||
Steps To Reproduce | I've placed VR blocks with water balloons on the other side of the warehouse wall in two rows - one right behind it, and one in some distance of it. Then I've enabled bullet trace mode and begun the test by shooting around 5 rounds from each weapon to different baloons set. | ||||||||
Tags | No tags attached. | ||||||||
Is it a wish/request? | No | ||||||||
RHS version | |||||||||
Arma 3 version | 1.82 | ||||||||
Did you used any other mod when the error occurred? | Yes | ||||||||
Which mods? | "Simple Single Player Cheat Menu" for Bullet Tracing | ||||||||
Attached Files | |||||||||
Notes | |
(0007843) reyhard (administrator) 2018-06-21 07:40 |
What bullets did you use? |
(0007844) Templar (reporter) 2018-06-21 09:32 |
No penetration with: -5,56: M855A1 Mk318 Mk262 -7,62x51: M80 M62 M80A1 M118 -7,62x54: 57N323s 7T2 -5,45x39: 7N6 7N10 Penetration successful: 7,62x51's M61 AP and M993 7,62x54's 7N22 AP |
(0007845) reyhard (administrator) 2018-06-21 10:44 |
it's issue with building itself - some of the buildings & vehicles have very inconsistent penetration values so it's impossible to have proper behavior between vehicles & buildings all the time. |
Issue History | |||
Date Modified | Username | Field | Change |
2018-06-20 23:38 | Templar | New Issue | |
2018-06-21 07:40 | reyhard | Note Added: 0007843 | |
2018-06-21 07:40 | reyhard | Assigned To | => reyhard |
2018-06-21 07:40 | reyhard | Status | new => feedback |
2018-06-21 09:32 | Templar | Note Added: 0007844 | |
2018-06-21 09:32 | Templar | Status | feedback => new |
2018-06-21 10:44 | reyhard | Note Added: 0007845 | |
2018-06-21 10:44 | reyhard | Status | new => closed |
2018-06-21 10:44 | reyhard | Resolution | open => no change required |
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