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IDProjectCategoryView StatusDate SubmittedLast Update
0003885USAF[All Projects] Generalpublic2017-12-28 13:582017-12-28 18:39
Reportersynddd 
Assigned Toreyhard 
PrioritynoneSeverityminorReproducibilityalways
StatusclosedResolutionno change required 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0003885: Draw number function and/or hiddenSelection's don't work on the Abrams series
DescriptionIt appears as though the draw number function doesn't work on the Abrams series.
The config looks in place from the script side, and manually calling a setObjectTextureGlobal on the sections of 7, 8 or 9 don't add a texture.

Reference config for hiddenSelections:
hiddenSelections[] = {"camo1","camo2","camo3","camo4","","","","n1","n2","n3","i1","i2","i3"};
Steps To ReproduceUsing the function as-intended:
_tank = cursorObject;[_tank,[["Number", [7,8,9], "Default",12]]] spawn rhs_fnc_decalsInit;

Or manually:
_tank = cursorObject;_tank setObjectTextureGlobal [7, "rhsafrf\addons\rhs_decals\Data\Numbers\Default\1_ca.paa"];
TagsNo tags attached.
Is it a wish/request?No
RHS version
Arma 3 version1.80
Did you used any other mod when the error occurred?Yes
Which mods?CBA, ACE
Attached Files

- Relationships

-  Notes
(0007272)
reyhard (administrator)
2017-12-28 18:39

There are no random numbers for m1a1

- Issue History
Date Modified Username Field Change
2017-12-28 13:58 synddd New Issue
2017-12-28 18:39 reyhard Note Added: 0007272
2017-12-28 18:39 reyhard Status new => closed
2017-12-28 18:39 reyhard Assigned To => reyhard
2017-12-28 18:39 reyhard Resolution open => no change required


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