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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0003650 | Documentation | [All Projects] General | public | 2017-10-18 14:45 | 2017-12-23 22:35 | ||||||||
Reporter | wynarator | ||||||||||||
Assigned To | reyhard | ||||||||||||
Priority | none | Severity | text | Reproducibility | N/A | ||||||||
Status | resolved | Resolution | fixed | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | |||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0003650: No documentation for A-10's AGMs | ||||||||||||
Description | As topic says - there are few different of versions of AGMs (B C D E H) and there is no information available on how do they work. Would be nice if AGMs creator could post two words of explanaition as to what is the difference between them in ARMA, not IRL. | ||||||||||||
Tags | No tags attached. | ||||||||||||
Attached Files | |||||||||||||
Notes | |
(0006858) 7ftnick (reporter) 2017-10-24 05:54 edited on: 2017-10-24 05:55 |
I am not the creator, but they kinda work like this: B) TV guided - locks on any static or very slow moving vehicle (Point and press [T]), after fire other target can be locked straight away, missle will fly to its target automaticaly so fire and forget. Alternatively flies to where the camera is pointing. D) IR guided - Locks to any hot ground vehicle, vehicle has to be at least a bit hot, after fire other target can be locked straight away, missle will fly to its target automaticaly so fire and forget. Alternatively flies to where the camera is pointing. E) Laser guided - Locks on any marker from external laser source (point camera on laser, press [T] to lock), after fire other target can be locked straight away, missle will fly to its target automaticaly so fire and forget. Alternatively flies to where the camera is pointing. Also has better warhead. F) Like D but warhead from E. H) Most OP missile, can lock any vehicle static or not, hot or cold. after fire other target can be locked straight away, missle will fly to its target automaticaly so fire and forget. Alternatively flies to where the camera is pointing. Maybe there is something more to it but this it what I know. Hope it helps you. |
(0006859) 7ftnick (reporter) 2017-10-24 06:24 |
Note: As of the next RHS patch, E,D,F (and maybe some other) missiles will not fly to where the camera is pointing (have manual control) but should presumably keep their locking behavior. http://feedback.rhsmods.org/view.php?id=3701 [^] |
(0007251) reyhard (administrator) 2017-12-23 22:35 |
http://www.rhsmods.org/w/agm65 [^] |
Issue History | |||
Date Modified | Username | Field | Change |
2017-10-18 14:45 | wynarator | New Issue | |
2017-10-24 05:54 | 7ftnick | Note Added: 0006858 | |
2017-10-24 05:55 | 7ftnick | Note Edited: 0006858 | View Revisions |
2017-10-24 06:24 | 7ftnick | Note Added: 0006859 | |
2017-12-23 22:35 | reyhard | Note Added: 0007251 | |
2017-12-23 22:35 | reyhard | Status | new => resolved |
2017-12-23 22:35 | reyhard | Resolution | open => fixed |
2017-12-23 22:35 | reyhard | Assigned To | => reyhard |
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