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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
| 0002603 | AFRF | [All Projects] General | public | 2016-08-21 19:26 | 2016-08-23 12:51 | ||||||||
| Reporter | Snippers | ||||||||||||
| Assigned To | reyhard | ||||||||||||
| Priority | none | Severity | tweak | Reproducibility | always | ||||||||
| Status | resolved | Resolution | fixed | ||||||||||
| Platform | OS | OS Version | |||||||||||
| Product Version | |||||||||||||
| Target Version | Fixed in Version | 0.4.2 | |||||||||||
| Summary | 0002603: Tigr turret script blocks keyUp event handler. | ||||||||||||
| Description | The armed tigr (rhs_tigr_sts_3camo_msv), has a script that adds a keyDown event handler. This is because the event handler always returns true. This in turns means the engine will not execute any further keyDown eventhandlers. This is a problem for other mods (ACRE2) that are reliant on using these key handlers. What it looks like now (rhs_tigr_sts_turret_ui.sqf): _id = (findDisplay 46) displayAddEventHandler ["KeyUp", { ... true }]; What it should look like: _id = (findDisplay 46) displayAddEventHandler ["KeyUp", { private _handled = false; if (doAction) then { _handled = true; }; _handled; }]; | ||||||||||||
| Tags | No tags attached. | ||||||||||||
| Is it a wish/request? | No | ||||||||||||
| RHS version | |||||||||||||
| Arma 3 version | 1.62 | ||||||||||||
| Did you used any other mod when the error occurred? | Yes | ||||||||||||
| Which mods? | ACRE2 | ||||||||||||
| Attached Files | |||||||||||||
Issue History |
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| Date Modified | Username | Field | Change |
| 2016-08-21 19:26 | Snippers | New Issue | |
| 2016-08-21 19:28 | Snippers | Description Updated | View Revisions |
| 2016-08-23 12:51 | reyhard | Status | new => resolved |
| 2016-08-23 12:51 | reyhard | Fixed in Version | => 0.4.2 |
| 2016-08-23 12:51 | reyhard | Resolution | open => fixed |
| 2016-08-23 12:51 | reyhard | Assigned To | => reyhard |
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