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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001968 | AFRF | [All Projects] General | public | 2016-03-11 13:26 | 2016-05-23 12:40 | ||||
Reporter | TECAK | ||||||||
Assigned To | reyhard | ||||||||
Priority | none | Severity | crash | Reproducibility | always | ||||
Status | closed | Resolution | suspended | ||||||
Platform | OS | OS Version | |||||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0001968: Краш игры Т-72 (1985г.) | ||||||||
Description | Крашится игра после выстрела или взрыва выпушенного снаряда из танка. Стрелял птуром по Т-90А Скачать логи: http://rghost.ru/7prwQnBqd [^] | ||||||||
Tags | No tags attached. | ||||||||
Is it a wish/request? | No | ||||||||
RHS version | |||||||||
Arma 3 version | 1.56 | ||||||||
Did you used any other mod when the error occurred? | No | ||||||||
Which mods? | no | ||||||||
Attached Files | Arma 3.zip [^] (1,036,862 bytes) 2016-04-13 18:54 | ||||||||
Notes | |
(0004041) Kartaviy (viewer) 2016-03-11 13:37 edited on: 2016-03-11 13:38 |
У тебя на ваниле был тест? Я же делал тест. Что на ваниле не вылетает ничего. Это у нас SGTu_ace_mod как подключаешь, так сразу вылетает. |
(0004043) reyhard (administrator) 2016-03-11 14:05 |
try without other addons + disable -noLogs in startup params while providing .rpt files |
(0004053) TECAK (reporter) 2016-03-12 11:49 edited on: 2016-03-12 11:50 |
Последние строки без команды nologs 13:34:23 [14178,140.92,10.618,"x\cba\addons\events\fnc_keyHandler.sqf:176","WARNING: Nil result from handler."] 13:34:25 Fresnel n must be >0, given n=0,k=1.4 Что такое Fresnel ? |
(0004054) reyhard (administrator) 2016-03-12 12:05 |
where do you have that file? https://en.wikipedia.org/wiki/Fresnel_integral [^] https://community.bistudio.com/wiki/Super_shader#6._Fresnel_function [^] |
(0004055) TECAK (reporter) 2016-03-12 12:10 |
log file: http://rghost.ru/8bHRXwLRD [^] |
(0004057) ruPaladin (reporter) 2016-03-12 12:13 |
ТЕСАК, тебе же сказали, что тестировать нужно без сторонних модов. Разработчики не будут копаться в чужом коде. |
(0004059) TECAK (reporter) 2016-03-12 14:20 |
Уже скидывали логи на чистом рхс. Тоже самое - вылетает. Логи такие же. В тикете ниже есть эти логи. |
(0004060) reyhard (administrator) 2016-03-12 15:09 |
they are not visible again? |
(0004061) Kartaviy (viewer) 2016-03-12 15:14 |
Не вижу ссылку на логи чистой ванилы ТЕСАК |
(0004062) lolkij (reporter) 2016-03-12 16:25 |
Подтверждаю вылет при стрельбе из танка - в моем случае Т72 1984г. Из модов подключал только РХС. РПТ-лог: http://rghost.ru/6GLNlFRnM [^] Видео: https://www.youtube.com/watch?v=ePOK_R66g6c [^] Есть небольшой звуковой лаг, не обращайте внимания. Краш собственно в самом конце, сразу после 2-го выстрела. |
(0004063) Kartaviy (viewer) 2016-03-12 16:27 |
К видео доступа нету. |
(0004064) lolkij (reporter) 2016-03-12 16:29 |
Уже есть. Обрабатывалось немношк) |
(0004066) TECAK (reporter) 2016-03-12 22:12 |
https://community.bistudio.com/wiki/Procedural_Textures#Fresnel [^] https://community.bistudio.com/wiki/Super_shader#6._Fresnel_function [^] Неправильно настроенный материал (процедурно генерируемая текстура) |
(0004067) Kartaviy (viewer) 2016-03-12 22:46 |
Появляется на ваниле. Можешь удалить свой пост. |
(0004068) Michalm1393 (viewer) 2016-03-12 23:05 |
Yes, vanilla, it appears on stratis lot of times after last testing. |
(0004072) reyhard (administrator) 2016-03-13 10:12 |
hm, you can try luck at bis forums since we can't reproduce nor find issue on our side. maybe it's something we need to add to our code or maybe it's another thing - from our perspective it's not possible to tell since logs look ok & only people at bis has tools to properly 'decrypt' error codes. it's not bad to try since if I remember correctly bis workers helped to solve problems with aia tp once |
(0004073) Kartaviy (viewer) 2016-03-13 12:53 edited on: 2016-03-13 12:55 |
Напишем им, они скажут это не наша проблемы это проблема RHS. Напишем Вам вы уже сказали это BIS. Так и будем бегать. Почему должны писать BIS о вашей проблеме именно сторонние пользователи, а не вы сами? У вас по этому поводу больше привилегий и материала. |
(0004074) reyhard (administrator) 2016-03-13 13:47 |
because we don't have that issue? |
(0004075) Kartaviy (viewer) 2016-03-13 13:58 |
Как это у вас ее нету. RPT файлы есть с arma3+rhs, есть. Видео есть, есть. Оно вылетает, вылетает. Раньше не было такого, не было. После обновления появилось. На другой техники такого нету, нету. Если было бы, то на весь форум BIS подняли бы уже шум. Но такого нету. |
(0004077) ruPaladin (reporter) 2016-03-13 14:08 |
Картавый, тебе уже ответили - они НЕ МОГУТ воспроизвести проблему. Оформи заявку сам, опиши все. Только БИСы могут расшифровать дампы краша. Тебе RHS ничего не должен. Прояви уважение к разработчикам. |
(0004078) Kartaviy (viewer) 2016-03-13 14:43 |
https://forums.bistudio.com/topic/189060-crash-games-when-shoot-from-a-tanks/ [^] Хорошо, смотрим что они ответят. Но мне кажется, ответ очевиден. |
(0004079) Michalm1393 (viewer) 2016-03-13 15:51 edited on: 2016-03-13 19:31 |
I guess its something with penetrators.. Ace3 team sayed this. On my personal note : There is lot of bugs when there is lot of things going on - i can shot abrams in side of hull, or in joinings turret-hull and nothing happens, M2A3 seems to be undestructable (can get hit from various tanks and still drive with crew alive), ATGM Vikhr sometimes does not damaging abrams, All T tanks seems to not get damage sometimes after getting hit from abrams (when T is on the fast move), there is lot of bugs like that. I think game is not handling multiple effects/functions/scripts (when its getting hot on the battle). This is the reason of crashes maybe, whats worse there isnt any fix for this - even if all is writed good, its just not handled beacuse there is too much scripts at same time. This is why you cant reproduce some bugs when testing 2 vehicles only in example. The famous bug with Bradley (undestructable) is reproductable in some angles (if bradley stay lower than T tank or higher, if its angled on slope, etc) but on flat ground it seems to work properly - problem is there is not much fights on perfectly flat ground in A3 - rocks and hills on Stratis, Altis fielded hills. Off course modded island isnt flat as well. If you join those bugs together, you will get resoult of half-playable game (no offence, its not your fault). Bohemia dont want to spend some time on trying to reproduce some things, even if they got gameplay recorded, they say its some mods fault. And this is why this game series wont be better..... |
(0004081) GGG3 (reporter) 2016-03-13 22:46 edited on: 2016-03-13 22:57 |
I can confirm that issue. Just tested t72 1984 , NO MODS EXCEPT RHS, Every time after i started to play with firing and pressing X button to change ammo type game started to frezzee and eventually crashed after few seconds, Reyhard i dont believe that u cant reproduce that issue. Take a rest, it seems you are tired, then fix it. |
(0004082) Kartaviy (viewer) 2016-03-14 08:05 |
close? realy? |
(0004084) GGG3 (reporter) 2016-03-14 09:17 |
Just added this tank to my list of RHS unplayble units that will never be fixed alongside with C130J in MP |
(0004087) Michalm1393 (viewer) 2016-03-14 18:12 |
Not first closed and unresolved issue. |
(0004101) Kartaviy (viewer) 2016-03-18 15:19 |
Ну так что? BIS никакого ответа, как я и ожидал, не дали. https://forums.bistudio.com/topic/189060-crash-games-when-shoot-from-a-tanks/ [^] А теперь на миссиях на русских танках не покатаешься, всегда вылеты. |
(0004115) Kartaviy (viewer) 2016-03-22 15:46 |
А вылеты все продолжаются. Теперь играть на РУ танках невозможно. |
(0004116) Michalm1393 (viewer) 2016-03-22 17:54 |
And no response from BIS.... |
(0004117) TECAK (reporter) 2016-03-22 20:15 |
Исправляйте ! |
(0004233) Michalm1393 (viewer) 2016-04-13 18:52 |
Just got the crash after 1 hour of playing - when firing OF round from T-72B3 in the Elektrozawodsk (firing at BTR-70). RPT attached. |
(0004244) Michalm1393 (viewer) 2016-04-15 20:00 edited on: 2016-04-15 20:01 |
And another one when shooting from T-72B3 with sabot to M2A3 - it seems game freeze for one second, then run normal, and after 2 seconds crash - in the time when some nearby building (next to the exploding vehicle) is in destruction phase. |
(0004559) Sparfell_19 (reporter) 2016-05-23 12:40 |
A few minutes ago, I experienced the same issue as Michalm1393 described after shooting at a building (air control tower Altis airfield) with 2S25 HEAT round. unfortunatly I had "-nologs". So no RPT. RHS 0.4.1 No other addons. I rebooted the game and tried to reproduce with no luck so far. |
Issue History | |||
Date Modified | Username | Field | Change |
2016-03-11 13:26 | TECAK | New Issue | |
2016-03-11 13:26 | TECAK | Summary | Дымы Т-72 (1985г.) => Краш игры Т-72 (1985г.) |
2016-03-11 13:27 | TECAK | Description Updated | View Revisions |
2016-03-11 13:37 | Kartaviy | Note Added: 0004041 | |
2016-03-11 13:38 | Kartaviy | Note Edited: 0004041 | View Revisions |
2016-03-11 14:03 | TECAK | Note Added: 0004042 | |
2016-03-11 14:05 | reyhard | Note Added: 0004043 | |
2016-03-12 11:49 | TECAK | Note Added: 0004053 | |
2016-03-12 11:50 | TECAK | Note Edited: 0004053 | View Revisions |
2016-03-12 11:50 | TECAK | Note Edited: 0004053 | View Revisions |
2016-03-12 11:50 | TECAK | Note Edited: 0004053 | View Revisions |
2016-03-12 12:05 | reyhard | Note Added: 0004054 | |
2016-03-12 12:10 | TECAK | Note Added: 0004055 | |
2016-03-12 12:13 | TECAK | Note Deleted: 0004042 | |
2016-03-12 12:13 | ruPaladin | Note Added: 0004057 | |
2016-03-12 14:20 | TECAK | Note Added: 0004059 | |
2016-03-12 15:09 | reyhard | Note Added: 0004060 | |
2016-03-12 15:14 | Kartaviy | Note Added: 0004061 | |
2016-03-12 16:25 | lolkij | Note Added: 0004062 | |
2016-03-12 16:27 | Kartaviy | Note Added: 0004063 | |
2016-03-12 16:29 | lolkij | Note Added: 0004064 | |
2016-03-12 22:06 | TECAK | Note Added: 0004065 | |
2016-03-12 22:06 | TECAK | Note Edited: 0004065 | View Revisions |
2016-03-12 22:12 | TECAK | Note Added: 0004066 | |
2016-03-12 22:18 | TECAK | Which mods? | ACE3 => AiA TP |
2016-03-12 22:46 | Kartaviy | Note Added: 0004067 | |
2016-03-12 23:05 | Michalm1393 | Note Added: 0004068 | |
2016-03-13 08:06 | TECAK | Note Deleted: 0004065 | |
2016-03-13 08:06 | TECAK | Which mods? | AiA TP => no |
2016-03-13 10:12 | reyhard | Note Added: 0004072 | |
2016-03-13 12:53 | Kartaviy | Note Added: 0004073 | |
2016-03-13 12:55 | Kartaviy | Note Edited: 0004073 | View Revisions |
2016-03-13 13:47 | reyhard | Note Added: 0004074 | |
2016-03-13 13:58 | Kartaviy | Note Added: 0004075 | |
2016-03-13 14:08 | ruPaladin | Note Added: 0004077 | |
2016-03-13 14:43 | Kartaviy | Note Added: 0004078 | |
2016-03-13 15:51 | Michalm1393 | Note Added: 0004079 | |
2016-03-13 19:31 | Michalm1393 | Note Edited: 0004079 | View Revisions |
2016-03-13 22:46 | GGG3 | Note Added: 0004081 | |
2016-03-13 22:47 | GGG3 | Note Edited: 0004081 | View Revisions |
2016-03-13 22:54 | GGG3 | Note Edited: 0004081 | View Revisions |
2016-03-13 22:57 | GGG3 | Note Edited: 0004081 | View Revisions |
2016-03-14 00:21 | reyhard | Status | new => closed |
2016-03-14 00:22 | reyhard | Assigned To | => reyhard |
2016-03-14 00:22 | reyhard | Resolution | open => suspended |
2016-03-14 08:05 | Kartaviy | Note Added: 0004082 | |
2016-03-14 09:17 | GGG3 | Note Added: 0004084 | |
2016-03-14 18:12 | Michalm1393 | Note Added: 0004087 | |
2016-03-18 15:19 | Kartaviy | Note Added: 0004101 | |
2016-03-22 15:46 | Kartaviy | Note Added: 0004115 | |
2016-03-22 17:54 | Michalm1393 | Note Added: 0004116 | |
2016-03-22 20:15 | TECAK | Note Added: 0004117 | |
2016-04-13 18:52 | Michalm1393 | Note Added: 0004233 | |
2016-04-13 18:54 | Michalm1393 | File Added: Arma 3.zip | |
2016-04-15 20:00 | Michalm1393 | Note Added: 0004244 | |
2016-04-15 20:01 | Michalm1393 | Note Edited: 0004244 | View Revisions |
2016-05-23 12:40 | Sparfell_19 | Note Added: 0004559 |
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