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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0000019 | AFRF | [All Projects] General | public | 2014-11-24 05:37 | 2014-11-30 23:31 | ||||
| Reporter | m1st3r_pr0per | ||||||||
| Assigned To | RedPhoenix | ||||||||
| Priority | high | Severity | major | Reproducibility | always | ||||
| Status | closed | Resolution | not fixable | ||||||
| Platform | OS | OS Version | |||||||
| Product Version | 0.3.0 | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0000019: BMPs get stuck on water | ||||||||
| Description | When entering water on a BMP the vehicle turns around and can not move anymore. I have tried that on PRP-3, BMP-1 and BMP-2, so I guess it happens to all vehicles based on BMP. Raising snorkel doesn't seem to do anything. | ||||||||
| Steps To Reproduce | 1. Spawn BMP 2. Enter water (with or without raising snorkel) http://youtu.be/79hcyIzDavI [^] | ||||||||
| Tags | No tags attached. | ||||||||
| Is it a wish/request? | |||||||||
| RHS version | |||||||||
| Arma 3 version | |||||||||
| Did you used any other mod when the error occurred? | |||||||||
| Which mods? | |||||||||
| Attached Files | |||||||||
Notes |
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(0000027) RedPhoenix (developer) 2014-11-24 07:24 edited on: 2014-11-24 07:24 |
This is due to bad PhysX implementation for amphibious tankX class. Nothing we can do here. BI has to work on the code to enable amphbious tracked vehicles. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2014-11-24 05:37 | m1st3r_pr0per | New Issue | |
| 2014-11-24 07:24 | RedPhoenix | Note Added: 0000027 | |
| 2014-11-24 07:24 | RedPhoenix | Status | new => closed |
| 2014-11-24 07:24 | RedPhoenix | Assigned To | => RedPhoenix |
| 2014-11-24 07:24 | RedPhoenix | Resolution | open => fixed |
| 2014-11-24 07:24 | RedPhoenix | Note Edited: 0000027 | View Revisions |
| 2014-11-30 13:03 | Soul_Assassin | Resolution | fixed => not fixable |
| 2014-11-30 13:03 | Soul_Assassin | Product Version | => 0.3.0 |
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