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| View Revisions: Issue #4807 | [ All Revisions ] [ Back to Issue ] | ||
| Summary | 0004807: RHS Units not showing in zeus menu when setting cost modules | ||
| Revision | 2019-02-19 05:40 by Spyyre | ||
| Steps To Reproduce | Set up basic zeus scenario in editor Place "set cost - soldiers and vehicles" module sync modules accordingly Start scenario and open zeus menu RHS units will not appear |
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| Revision | 2019-02-19 05:01 by Spyyre | ||
| Steps To Reproduce | Set up basic zeus scenario in editor Place "set cost - soldiers and vehicles" module sync modules accordingly Start scenario and open zeus menu RHS units will not appear EDIT Set up a zeus scenario and then add the following code to the init field of the player unit: _rhsusf_c_troops = ['B_Soldier_GL_F',0.06,'rhsusf_army_ucp_riflemanat',0.06,'',0]; _BLUFORINF = _rhsusf_c_troops+[]; [CuratorNameGoesHere,_BLUFORINF] call bis_fnc_curatorObjectRegisteredTable; Start the scenario Only the vanilla unit will appear in the zeus menu, not any rhs units. |
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| Revision | 2019-02-17 23:26 by Spyyre | ||
| Steps To Reproduce | Launch game with RHS mods enabled Open eden editor on any map Place playable unit Place zeus module with all addons enabled Place "set cost - soldiers and vehicles" module sync modules accordingly Start scenario and open zeus menu RHS units will not appear |
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