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Summary 0003892: BIS_fnc_effectFiredRocket is broken on SPG-9 UAZ (and possibly others)
Revision 2018-01-03 02:08 by Steinhauer
Additional Information
Revision 2018-01-03 02:14 by Steinhauer
Additional Information I brought this up with BIS first, but they tested all of their vanilla assets and could not reproduce (and neither could I). They say it is a mod issue, hence this ticket.
Revision 2018-01-03 02:16 by Steinhauer
Additional Information I brought this up with BIS first (https://feedback.bistudio.com/T127490 [^]), but they tested all of their vanilla assets and could not reproduce (and neither could I). They say it is a mod issue, hence this ticket.
Revision 2018-01-03 03:07 by Steinhauer
Additional Information I brought this up with BIS first (https://feedback.bistudio.com/T127490 [^]), but they tested all of their vanilla assets and could not reproduce (and neither could I). They say it is a mod issue, hence this ticket.

Here is the error from the .rpt file:
```
19:20:22 Error in expression <0 + random 7;
_i=0;
while {_i<_no} do
{
drop [["\A3\data_f\ParticleEffects\Unive>
19:20:22 Error position: <drop [["\A3\data_f\ParticleEffects\Unive>
19:20:22 Error Generic error in expression
19:20:22 File A3\functions_f\Effects\fn_effectFiredRocket.sqf [BIS_fnc_effectFiredRocket], line 34
```


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