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Summary 0003256: Since last RHS update; Armor setting for RHS Armored vehicles might now be a bit too high?
Revision 2017-05-03 13:12 by JGaz-UK
Description Since the last RHS update any APC or Tanks in missions, that have their Health/Armor % increased ( to improve AI inelegance/skill) to say 90 or 100% then the vehicle its self becomes impossible to destroy. even at a default of 56% you can fire a dozen RPG at a BMP & all you get is an engine fire! Do you think the Armor setting for RHS might be a bit too high?
Revision 2017-05-03 13:17 by JGaz-UK
Description Since the last RHS update any APC or Tanks in missions, that have their Health/Armor % increased ( to improve AI intelligence/skill) to say 90 or 100% then the vehicle its self becomes impossible to destroy. even at a default of 56% you can fire a dozen RPG at a BMP & all you get is an engine fire! Do you think the Armor setting for RHS might be a bit too high?


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