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Summary 0002603: Tigr turret script blocks keyUp event handler.
Revision 2016-08-21 19:26 by Snippers
Description The armed tigr (rhs_tigr_sts_3camo_msv), has a script that adds a keyDown event handler. This is because the event handler always returns true. This in turns means the engine will not execute any further keyDown eventhandlers.

This is a problem for other mods (ACRE2) that are reliant on using these key handlers.

What it looks like now (rhs_tigr_sts_turret_ui.sqf):
<code>
_id = (findDisplay 46) displayAddEventHandler ["KeyUp", {
...
    true
}];
</code>

What it should look like:
<code>
_id = (findDisplay 46) displayAddEventHandler ["KeyUp", {
...
        private _handled = false;
        if (doAction) then {
            _handled = true;
        };
    _handled;
}];
</code>
Revision 2016-08-21 19:28 by Snippers
Description The armed tigr (rhs_tigr_sts_3camo_msv), has a script that adds a keyDown event handler. This is because the event handler always returns true. This in turns means the engine will not execute any further keyDown eventhandlers.

This is a problem for other mods (ACRE2) that are reliant on using these key handlers.

What it looks like now (rhs_tigr_sts_turret_ui.sqf):

_id = (findDisplay 46) displayAddEventHandler ["KeyUp", {
...
    true
}];



What it should look like:

_id = (findDisplay 46) displayAddEventHandler ["KeyUp", {
        private _handled = false;
        if (doAction) then {
            _handled = true;
        };
    _handled;
}];


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