Anonymous | Login | 2024-11-21 22:10 CET |
My View | View Issues | Change Log | Roadmap | My Account |
View Revisions: Issue #1449 | [ Back to Issue ] | ||
Summary | 0001449: RHS armor hitpoint system problem that even broke AI | ||
Revision | 2015-12-07 19:48 by GGG3 | ||
Additional Information | |||
Revision | 2015-12-07 20:08 by GGG3 | ||
Additional Information | To resolve that problem i suggest to add collateral damage. For example every new shot on already destroyed turret will affect nearby systems like hull. | ||
Revision | 2015-12-07 20:09 by GGG3 | ||
Additional Information |
Copyright © 2000 - 2024 MantisBT Team |