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IDProjectCategoryView StatusDate SubmittedLast Update
0005081USAF[All Projects] Generalpublic2019-06-11 15:422019-06-11 15:42
ReporterSandiford 
Assigned To 
PrioritynoneSeverityminorReproducibilityN/A
StatusnewResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0005081: No way to carry javelin missiles.
DescriptionThe javelin missiles are too big to fit in a rucksack or vest (atleast the common ones).

This means that it's not possible to pick up javelin ammo, unless you have the launcher.

Possible solutions:
1) Cheat - reduce mass so that it fits inside a rucksack

2) Make a javelin bag. Add a script action to load a javelin bag on the floor into the launcher as a magazine.

3) Make the javelin missile a launcher and make the javelin launcher a pistol. Same as (2) otherwise. I tried changing the launcher to a pistol and it broke it, so I dunno about this.

4) The ACE2 method - make the tube a launcher weapon and make the CLU a magazine that is loaded into it.

5) Funky method - make both the launcher and the missile secondaryWeapons. When opening inventory when you have a CLU, use a script to replace the weapon with a magazine, and then reverse this when closing inventory. I tried this and it works quite well, but there are some problems with removing weapons from cargo that mess stuff up - in the end not a good solution.
TagsNo tags attached.
Is it a wish/request?Yes
RHS versionStable
Arma 3 version1.90
Did you used any other mod when the error occurred?No
Which mods?
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- Issue History
Date Modified Username Field Change
2019-06-11 15:42 Sandiford New Issue


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