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IDProjectCategoryView StatusDate SubmittedLast Update
0002430USAF[All Projects] Generalpublic2016-07-10 18:072016-07-11 00:48
ReporterJohnsen 
Assigned Toreyhard 
PrioritynoneSeveritymajorReproducibilityalways
StatusclosedResolutionunable to reproduce 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0002430: Disposable launchers produce duplicate ammo in player inventories when using Zeus/Arsenal.
DescriptionWhenever a unit with available space in their inventory is given a M72 or AT4 through Arsenal they end up with an additional rocket in their inventory.

Reproducible in 0.4.1
Steps To Reproduce1. Open Arsenal
2. Make sure there is available space (drop a few items from clothing)
3. Add M72/AT4
4. Close Arsenal
5. Ammo count should show 2, you can also open inventory and confirm presence.
Additional InformationWith two rockets in inventory you can play and replay the hidden AT4 ready animation from TF47-Launchers indefinitely by pressing the reload button (although the sights bend the wrong way, clipping through the launcher).
Tags0.4.1, inventory, launcher, m136
Is it a wish/request?No
RHS version
Arma 3 version1.60
Did you used any other mod when the error occurred?No
Which mods?
Attached Filesjpg file icon dupe.jpg [^] (121,408 bytes) 2016-07-10 18:07


jpg file icon anim.jpg [^] (109,417 bytes) 2016-07-10 18:08

- Relationships
related to 0001513resolvedreyhard AT4 automatically loads on equip (it also states multiple rounds) 

-  Notes
(0004867)
Johnsen (reporter)
2016-07-10 19:00
edited on: 2016-07-10 19:12

Maybe I should have split the animation bug into a second report, but the main issue here is that the dupe round bug is still not fixed in 0.4.1 as was stated in the related issue.

We also experience the issue with our gear-script, but that's not as easily reproducible. Hopefully fixing the bug the way it presents itself with Arsenal will allow us to make use of the weapon in our gear-script.

(0004869)
Johnsen (reporter)
2016-07-10 20:57

Issue is reproducible with or without CBA, I've only had it not happen once or twice. Just go into arsenal, randomize a loudout and pick the M136 and you'll have a good chance of seeing the issue.

Are you trying it in 4.1.1, is it fixed there instead? Any chance of trying that branch?
(0004870)
reyhard (administrator)
2016-07-10 21:15

no, I checked on 4.1.0. if it's happening for you switch from at4 to main rifle & switch again to launcher & bah, any additional mags should be gone.

even if it's still happening for you it's not for sure major bug
(0004875)
Johnsen (reporter)
2016-07-11 00:48

Switching back and forth does not remove additional rockets, nor does the automatic disposal of the launcher result in extra rockets being removed. Even if it did, that type of workaround would not be desired long-term by the gaming community I'm in.

It's major enough that people are talking about in the RHS thread and reporting it multiple times, but I don't know what standards you use so I'm sorry if I tagged it incorrectly. Feel free to edit as you please.

Mystery rockets appearing keeps my community from using the very nice launchers as precise inventory/weight management is a big deal of the way we play so I'd love to see a fix, but I understand if they're only intended for AI/pre-made faction slots.

Is there any other information I can provide that would help solve the issue?

- Issue History
Date Modified Username Field Change
2016-07-10 18:07 Johnsen New Issue
2016-07-10 18:07 Johnsen File Added: dupe.jpg
2016-07-10 18:07 Johnsen Tag Attached: inventory
2016-07-10 18:07 Johnsen Tag Attached: launcher
2016-07-10 18:08 Johnsen File Added: anim.jpg
2016-07-10 18:08 Johnsen Relationship added related to 0001513
2016-07-10 19:00 Johnsen Note Added: 0004867
2016-07-10 19:01 Johnsen Note Edited: 0004867 View Revisions
2016-07-10 19:12 Johnsen Note Edited: 0004867 View Revisions
2016-07-10 19:13 Johnsen Tag Attached: 0.4.1
2016-07-10 19:13 Johnsen Tag Attached: m136
2016-07-10 20:17 reyhard Status new => closed
2016-07-10 20:17 reyhard Assigned To => reyhard
2016-07-10 20:17 reyhard Resolution open => unable to reproduce
2016-07-10 20:57 Johnsen Note Added: 0004869
2016-07-10 21:15 reyhard Note Added: 0004870
2016-07-11 00:48 Johnsen Note Added: 0004875


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