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0005231AFRF[All Projects] Generalpublic2019-08-22 00:072019-08-22 00:53
Rodi 
Soul_Assassin 
noneminoralways
resolvedfixed 
 
0.5.0 
No
Stable
1.94
Yes
RHS selection, ACE, ACRE2, random sound mods, blastcore
0005231: BMP3 (early) turns invisible when leaving ~50meters range
I don't usually encounter too many modern russian IFVs so I only now found this:

classname: rhs_bmp3_msv

The BMP3(early) turns invisible when leaving a certain distance, be it physically (as a player model) or via a spectator camera.
Not using any "graphics" mods besides blastcore, which doesnt seem to affect this issue though, since other users w/o blastcore can reproduce this too.

The only thing remaining visible are the exhaust smoke. You can still damage it with weapons.
The "destroyed" model is affected by the same issue, sometimes even worse (being totally invisible).
Place BMP3(early) [ rhs_bmp3_msv ]
Move away from it (0000035:0000050 meters)
BMP model turns invisible, exhaust smoke still visible

Destroy the vehicle
see the explosion, but not destroyed model
I certainly did not microwave my computer.
No tags attached.
Issue History
2019-08-22 00:07RodiNew Issue
2019-08-22 00:53Soul_AssassinNote Added: 0009775
2019-08-22 00:53Soul_AssassinStatusnew => resolved
2019-08-22 00:53Soul_AssassinFixed in Version => 0.5.0
2019-08-22 00:53Soul_AssassinResolutionopen => fixed
2019-08-22 00:53Soul_AssassinAssigned To => Soul_Assassin

Notes
(0009775)
Soul_Assassin   
2019-08-22 00:53   
nice find