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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000060||AFRF||[All Projects] General||public||2014-12-13 00:38||2015-01-03 00:12|
|Target Version||0.3.5||Fixed in Version||0.3.5|
|Summary||0000060: Untextured LOD - Elcan|
Again, reported this one early in the BI Forums thread, but to ensure it's been stomped...
The M150 has an untextured LOD, as per this picture: http://i41.photobucket.com/albums/e265/CameronMcDonald/M150LODBug.jpg [^]
|Steps To Reproduce||1. Place any unit with a weapon (w. M150 sight, naturally) down in the editor.|
2. Walk backwards until you see the white LOD appear.
|Additional Information||Steps to fix:|
1. Open the M150 P3D (along with Buldozer).
2. Check each LOD in Buldozer for full texturing.
3. Once the defective LOD has been found, reapply the texture and double check again in Buldozer.
|Tags||No tags attached.|
|Is it a wish/request?|
|Arma 3 version|
|Did you used any other mod when the error occurred?|
|Urgh, got my wires crossed - to confirm, the affected sight is the M145 - not the M150 as written.|
Open m145 p3d with mikero tools and guess what? There is only one res lod
Issue was connected with reslods numbers which need to be equal to those on weapon (on all lods where given proxy is present). i.e. there is top attachment proxy on second weapon res lod & there is no res lod 2.0 on attachment proxy - result is same as on your picture.
in future it should be standardized to bis values (1,2,3,4,5) so there is no problems with 3rd party attachments. It's also interesting to note, that bis attachments are somehow working with different numbering
|2014-12-13 00:38||CameronMcDonald||New Issue|
|2014-12-13 00:54||CameronMcDonald||Note Added: 0000126|
|2014-12-13 07:59||reyhard||Note Added: 0000127|
|2014-12-13 07:59||reyhard||Status||new => resolved|
|2014-12-13 07:59||reyhard||Fixed in Version||=> 0.3.5|
|2014-12-13 07:59||reyhard||Resolution||open => fixed|
|2014-12-13 07:59||reyhard||Assigned To||=> reyhard|
|2015-01-03 00:12||Soul_Assassin||Product Version||=> 0.3.0|
|2015-01-03 00:12||Soul_Assassin||Target Version||=> 0.3.5|
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