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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000059||AFRF||[All Projects] General||public||2014-12-13 00:34||2015-01-03 00:13|
|Target Version||0.3.5||Fixed in Version||0.3.5|
|Summary||0000059: Undefined selection - goggle lens in distant LODs|
I reported this one in the BI Forum thread a while back, but just to ensure it's been stomped...
All units wearing goggles have a floating goggle lens in one of the distant LODs - it would appear that the lens has not been allocated the "head" selection.
Russian crew - http://i41.photobucket.com/albums/e265/CameronMcDonald/RussianCrewBug.jpg [^]
American crew - http://i41.photobucket.com/albums/e265/CameronMcDonald/USCrewBug.jpg [^]
|Steps To Reproduce||1. Open the editor, place any unit wearing goggles down. Make the unit prone for easier differentiation.|
2. Walk backwards and/or zoom out until the floating lens is seen.
|Additional Information||Steps to fix:|
1. Open all P3Ds of helmets with goggles.
2. Select the "head" selection on each LOD and check to see that everything is defined (I suggest slightly dragging the selected parts - anything undefined will not move).
3. Once the defective LOD is found, ensure the lens is selected along with the rest of the helmet, then redefine the "head" selection.
|Tags||No tags attached.|
|Is it a wish/request?|
|Arma 3 version|
|Did you used any other mod when the error occurred?|
It was solved long ago. The fix will be in the next patch.
Thank you for the report.
|2014-12-13 00:34||CameronMcDonald||New Issue|
|2014-12-13 10:19||MistyRonin||Note Added: 0000128|
|2014-12-13 10:19||MistyRonin||Status||new => resolved|
|2014-12-13 10:19||MistyRonin||Resolution||open => fixed|
|2014-12-13 10:19||MistyRonin||Assigned To||=> MistyRonin|
|2015-01-03 00:13||Soul_Assassin||Product Version||=> 0.3.0|
|2015-01-03 00:13||Soul_Assassin||Fixed in Version||=> 0.3.5|
|2015-01-03 00:13||Soul_Assassin||Target Version||=> 0.3.5|
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