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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0005792||USAF||General||public||2020-07-21 22:25||2020-07-26 14:43|
|Target Version||Fixed in Version||0.5.3|
|Summary||0005792: AI don't use M203 or launchers|
|Description||AI don't use M203 grenade launchers against any kind of enemy or launchers (From USAF, ARFR, GREF or SAF) against any target (APC, IFV, Tanks). GP-25 does work.|
|Tags||No tags attached.|
|Is it a wish/request?||No|
|Arma 3 version||1.98|
|Did you used any other mod when the error occurred?||No|
|What ammo are they using? Did you tried with hedp rounds? Are they using M203 against infantry? Could you please rephrase or explain what do you mean about launchers?|
I've tried with HE and HEDP, AI don't shoot the 203 or 320 against infantry. They do shoot the M32A1.
About the launchers, i'm testing'em again and looks like the problem is arsenal (BI or ACE) related with disposable launchers. If i place a rifleman (M136), he shoots the M136 against vehicles. But if I edit his loadout and add another disposable launcher (RPG-26, RPG-75, M136 HEDP, etc), he don't use it.
https://imgur.com/a/oMgxvBl [^] what kind of targets are you placing? For me, AI was engaging both cars & infantry - they don't attack vehicles though.
". But if I edit his loadout and add another disposable launcher (RPG-26, RPG-75, M136 HEDP, etc), he don't use it." most likely AI is missing magazine for disposable launcher.
Russian RHS troops.
|Checked, AI disposable launchers don't have a magazine/rocket.|
If you are editing loadouts then you have to add those magazine manually.
As for troops - perhaps targets are too close and they prefer to use weapon instead?
edited on: 2020-07-22 09:58
By "addmagazine"? I can't find them in the arsenal.
Doesn't matter if the targets are 50, 100 or 300 meters, they don't use M203/M320, but russian troops use GP-25.
BTW; thanks for all the time you're losing with me.
|Those launcher magazine are hidden by default from arsenal and you have to add those magazines manually. You can find class names for them in config viewer|
|tweaked AI behavior with HEDPs - they will engage now BMPs|
|2020-07-21 22:25||MrMasMola||New Issue|
|2020-07-22 08:26||reyhard||Note Added: 0010862|
|2020-07-22 08:26||reyhard||Assigned To||=> reyhard|
|2020-07-22 08:26||reyhard||Status||new => feedback|
|2020-07-22 09:04||MrMasMola||Note Added: 0010863|
|2020-07-22 09:04||MrMasMola||Status||feedback => new|
|2020-07-22 09:24||reyhard||Note Added: 0010864|
|2020-07-22 09:24||reyhard||Status||new => feedback|
|2020-07-22 09:36||MrMasMola||Note Added: 0010865|
|2020-07-22 09:36||MrMasMola||Status||feedback => new|
|2020-07-22 09:46||MrMasMola||Note Added: 0010866|
|2020-07-22 09:49||reyhard||Note Added: 0010867|
|2020-07-22 09:49||reyhard||Status||new => feedback|
|2020-07-22 09:55||MrMasMola||Note Added: 0010868|
|2020-07-22 09:55||MrMasMola||Status||feedback => new|
|2020-07-22 09:58||MrMasMola||Note Edited: 0010868||View Revisions|
|2020-07-22 09:59||reyhard||Note Added: 0010869|
|2020-07-22 09:59||reyhard||Status||new => feedback|
|2020-07-26 14:43||reyhard||Note Added: 0010883|
|2020-07-26 14:43||reyhard||Status||feedback => resolved|
|2020-07-26 14:43||reyhard||Fixed in Version||=> 0.5.3|
|2020-07-26 14:43||reyhard||Resolution||open => fixed|
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