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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0005431||AFRF||[All Projects] General||public||2020-01-05 23:44||2020-02-26 23:08|
|Target Version||Fixed in Version||0.5.1|
|Summary||0005431: HEAT ordnance should deal more concussive damage and produce more shrapnel.|
|Description||As of right now HEAT ordnance is useless against infantry.|
When firing a HEAT PG-7V at an infantry mans feet he takes VERY little damage.
HEAT ordnances primary objective is to defeat armor but are not completely uselss against soft targets. All explosives produce a concussive force, HEAT ordnance is no exception. HEAT ordnance does try and direct a good portion of force forward to help penetrate but a good amount is still directed outwards.
Some HEAT ordnance even has ball bearing o other means to produce more shrapnel. See attached file. The top rocket is a PG-7VL and has ball bearings to create shrapnel to harm infantry around armor.
I recommend increasing the concussive force from all HEAT ordnance. Right now they do nothing but produce some and flashes.
|Steps To Reproduce||Fire any HEAT ordnance at ground very close to infantry.|
Notice low to no damage.
|Tags||No tags attached.|
|Is it a wish/request?||Yes|
|Arma 3 version||1.96|
|Did you used any other mod when the error occurred?||No|
|Attached Files|| RPG-7_ammo.jpg [^] (239,688 bytes) 2020-01-05 23:44
|increased range and left damage on previous level - it shouldn't be very effective against soldiers with kevlar vests though|
|2020-01-05 23:44||bentc123||New Issue|
|2020-01-05 23:44||bentc123||File Added: RPG-7_ammo.jpg|
|2020-02-26 23:08||reyhard||Note Added: 0010329|
|2020-02-26 23:08||reyhard||Status||new => resolved|
|2020-02-26 23:08||reyhard||Fixed in Version||=> 0.5.1|
|2020-02-26 23:08||reyhard||Resolution||open => fixed|
|2020-02-26 23:08||reyhard||Assigned To||=> reyhard|
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