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0000830USAF[All Projects] Generalpublic2015-07-14 14:502015-09-14 01:46
JCae2798 
MistyRonin 
lowminoralways
closedunable to reproduce 
WIN 8.1WIN8.1
0.3.8 
 
No
1.46
Yes
OPFOR Pack
0000830: Report Errors
Some random rtp errors when spawning RHS units via "BIS_fnc_spawnGroup", just thought i'd share.

20:25:48 rhsusf_m1a1aimd_usarmy: Offset - unknown animation source Offset
20:25:49 Type rhsusf_m1a1aimd_usarmy, model rhsusf\addons\rhsusf_m1a1\m1a1aim_d.p3d - structure of turrets in config does not match the skeleton
20:25:49 bipod_hide - unknown animation source hasBipod
20:25:49 bipod_unhide - unknown animation source hasBipod
20:26:42 rhsusf\addons\rhsusf_m1a1\loaderspintle\pintle_cov er.p3d: vehicle, config class missing
20:26:42 rhsusf\addons\rhsusf_m1a1\loaderspintle\pintle_mag azine.p3d: vehicle, config class missing
Script looks something like:

_possible = [configfile >> "CfgGroups" >> "West" >> "rhs_faction_socom_marsoc" >> "rhs_group_nato_marsoc_infantry" >> "rhs_group_nato_marsoc_infantry_squad",configfile >> "CfgGroups" >> "West" >> "rhs_faction_socom_marsoc" >> "rhs_group_nato_marsoc_infantry" >> "rhs_group_nato_marsoc_infantry_squad_sniper",configfile >> "CfgGroups" >> "West" >> "rhs_faction_socom_marsoc" >> "rhs_group_nato_marsoc_infantry" >> "rhs_group_nato_marsoc_infantry_team",configfile >> "CfgGroups" >> "West" >> "rhs_faction_usarmy_d" >> "rhs_group_nato_usarmy_d_bradley" >> "rhs_group_nato_usarmy_d_bradley_squad",configfile >> "CfgGroups" >> "West" >> "rhs_faction_usarmy_d" >> "rhs_group_nato_usarmy_d_m1a1" >> "RHS_M1A1AIM_Section",configfile >> "CfgGroups" >> "West" >> "rhs_faction_usarmy_d" >> "rhs_group_nato_usarmy_d_RG33" >> "rhs_group_nato_usarmy_d_RG33_m2_squad_sniper",configfile >> "CfgGroups" >> "West" >> "rhs_faction_usmc_d" >> "rhs_group_nato_usmc_d_HMMWV" >> "BUS_MotInf_Team_HMG",configfile >> "CfgGroups" >> "West" >> "rhs_faction_usmc_d" >> "rhs_group_nato_usmc_d_infantry" >> "rhs_group_nato_usmc_d_infantry_team_heavy_AT",configfile >> "CfgGroups" >> "West" >> "rhs_faction_usmc_d" >> "rhs_group_nato_usmc_d_m1a1" >> "RHS_M1A1FEP_d_Section"] call BIS_fnc_selectRandom;

_group1 = [_spawnPos, side player, (_possible)] call BIS_fnc_spawnGroup;
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Issue History
2015-07-14 14:50JCae2798New Issue
2015-07-15 11:39Bad TankmanNote Added: 0001749
2015-07-16 03:42spark23Note Added: 0001760
2015-07-25 22:06JCae2798Note Added: 0001847
2015-07-26 16:33MistyRoninNote Added: 0001849
2015-07-26 16:33MistyRoninAssigned To => MistyRonin
2015-07-26 16:33MistyRoninStatusnew => feedback
2015-09-14 01:45Soul_AssassinStatusfeedback => closed
2015-09-14 01:46Soul_AssassinResolutionopen => unable to reproduce

Notes
(0001749)
Bad Tankman   
2015-07-15 11:39   
Try to disable "OPFOR Pack" mod
(0001760)
spark23   
2015-07-16 03:42   
Related with ID 0000813?
(0001847)
JCae2798   
2015-07-25 22:06   
OPFOR pack didn't make a difference, however other MODS are running.

Still got similar messages like below:
16:01:07 rhsusf_m1a1aimd_usarmy: Offset - unknown animation source Offset
16:01:07 Type rhsusf_m1a1aimd_usarmy, model rhsusf\addons\rhsusf_m1a1\m1a1aim_d.p3d - structure of turrets in config does not match the skeleton
16:01:07 bipod_hide - unknown animation source hasBipod
16:01:07 bipod_unhide - unknown animation source hasBipod
16:01:07 soldier[rhsusf_army_ocp_combatcrewman]:Some of magazines weren't stored in soldier Vest or Uniform?

This was spawning in about 6 or so groups at once.
Right now running following MODS:
ACE (limited *.PBOs but including CAPABILITY ones which could be related since they RHS related)
-mod=@ASDG_Attachments;@ASDG_JM;@ASDG_JR;@ASR_AI3;@AllInArmaTerrainPack;@BC-Phoenix;@BC-Skies;@BC-Tracers;@BLX;@Bornholm;@C17A3;@CAF_AG1.5;@CBA_A3;@EBU_Mods;@FA-18X Black Wasp;@FC-37 Thunder;@Gurkha Lapv;@HiddenIdentityPack;@JOHNCUSSP;@JOHNCUSZMP;@JS_JC_SU35;@KRON_SupportCall;@Kunduz, Afghanistan;@L3-GPNVG18 Panoramic Night Vision;@NATO Striders;@NATO_Hellcats;@Nziwasogo;@Panthera_a3;@RHSAFRF;@RHSUSAF;@RH_acc;@RS_Blackwasp;@STI;@Subliminal_Scripts_without_revive;@TF47_DVP;@TOG_jtac;@TacticalBeards;
-mod=d:\arma mods\@VA;
-mod=d:\arma mods\@XLA_FixedArsenal;
-mod=@ace_SP;@ALiVE;@camofaces;@cha_av8b;@cha_mi24;@hlcmods;@isladuala_a3;@psylandrover;@rksl_attachments;@stv_RETEX;@FA-18 Super Hornet;@FA-18 Super Hornet Paintschemes;@CAPlants2;@CAPlants_E;@CAPlants_E2;@CAPlants_PMC;@TRYK's Multi-Play Unifrom's pack;@FFAAV603;@Australia;


All these are used in SP. Will test vanilla when i can.
(0001849)
MistyRonin   
2015-07-26 16:33   
Please test it only with the Arma 3 vanilla + RHS, and tell us what's the result.