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0000749AFRF[All Projects] Generalpublic2015-06-14 09:062015-06-14 11:44
Smacky 
RedPhoenix 
normalmajoralways
resolvedfixed 
0.3.8 
0.3.9 
No
1.46
No
0000749: Short names missing
Short names are not included for the Stun, Concussion and Incendiary grenades. There may be others, but only noticed these. Once equipped in inventory and using the standard UI if you cycle through you grenades frags, concussion , stun and incendiary will all show as RGO Grenades. Makes it impossible to know what you are about to throw.
- In the virtual arsenal, create a load out with M67s, stun, concussion and incendiary grenades

- From the virtual arsenal, choose "Try"

- Cycle through the grenades (CTRL+G or what ever your keybind is)

You will only see RGO Grenade no matter what you cycle through.

The same thing happens if the grenades are included through scripting, ammo boxes or init line parameters
In digging through the 0.3.8 PBOs (specifically rhs_c_weapons) and comparing against 0.3.7 (which did not have this problem) I noticed there was a change in the class information. Previously there was a parameter displayNameShort= which does not exist in 0.3.8. Checking the string table the short name information is not included there either. So, the problem is the missing displayNameShort= parameter. Without it the game is defaulting to the RGO grenade. To test this I added the displayNameShort= with a suitable name (like "Flashbang" for the stun grenade), rebin'd and rebuilt the PBO, tested and the name shows in the upper right of the UI once the grenade is chosen.
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Issue History
2015-06-14 09:06SmackyNew Issue
2015-06-14 11:44RedPhoenixNote Added: 0001610
2015-06-14 11:44RedPhoenixStatusnew => resolved
2015-06-14 11:44RedPhoenixFixed in Version => 0.3.9
2015-06-14 11:44RedPhoenixResolutionopen => fixed
2015-06-14 11:44RedPhoenixAssigned To => RedPhoenix

Notes
(0001610)
RedPhoenix   
2015-06-14 11:44   
Yeah, I was stupid enough to comment them out before realizing what I've done. Reyhard already fixed that....