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0006854USAFGeneralpublic2023-10-04 05:362023-10-08 10:09
runedog48 
reyhard 
noneminoralways
closedno change required 
 
 
No
Stable
2.12
No
0006854: AI cannot fire M136 AT4 HP/HEDP variants
The AI will not utilize these weapons. I believe the game thinks the launcher is not equipped with any ammo.
1. Spawn an enemy tank with hold fire/careless
2. Spawn an infantryman with the M136 AP OR HEDP variant.

The AI will fire at the tank with their service rifle instead of using the anti-tank launcher.
I have tested this with the HEAT AT4 variant and the AI will fire at the tank with no issue.

This was tested with a minimal modlist (CBA_A3 and RHSUSAF ONLY) on ARMA 2.14.150957 (not able to select 2.14 as an option)
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Issue History
2023-10-04 05:36runedog48New Issue
2023-10-05 09:21reyhardNote Added: 0012339
2023-10-05 09:21reyhardStatusnew => closed
2023-10-05 09:21reyhardAssigned To => reyhard
2023-10-05 09:21reyhardResolutionopen => no change required
2023-10-05 09:22reyhardNote Edited: 0012339bug_revision_view_page.php?bugnote_id=12339#r7780
2023-10-08 05:30runedog48Note Added: 0012348
2023-10-08 10:09reyhardNote Added: 0012349

Notes
(0012339)
reyhard   
2023-10-05 09:21   
(edited on: 2023-10-05 09:22)
it is fixed in devbranch of RHS. I believe you are using AI which has changed loadout via Eden - regular units (with predefined equipment) will work fine in stable. Eden arsenal is fixed though on devbranch

(0012348)
runedog48   
2023-10-08 05:30   
Is there some script that must run on units equipped with these weapons for it to work correctly? If I give an AI any variant of the M136 while in Zeus, it will not work; however, if I set them to have the M136 in the Eden editor, it will work fine.
(0012349)
reyhard   
2023-10-08 10:09   
there is script in RHS devbranch for it