Notes |
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try it without any 3rd party mods first |
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(0012189)
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aht0
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2022-08-06 16:19
(edited on: 2022-08-06 16:25) |
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Problem is very widespread in multiplayer server using only RHS packages. Basically I've seen only one guy claiming he hasn't had Russian T-series tanks crashing his game to desktop.
It is definitely tied to T-series engine sounds (also T-80's crash games but far less often). Most often it seems to happen with T-90SM, bit less with other T-90's and also T-72B3's seem to be affected. Dont know about older T-72's, rarely played those.
Noteworthy is that you dont need to be inside the tank, yesterday when some guy started up his T-90 next to me, my game killed itself 2 seconds later.
Messing around with schedulers and RAM limits produces limited effect. Longest I've gotten to play without game crashing once was 2 days. On average crashes seem to happen at least hourly, sometimes within minute of taking tank out.
Different sound drivers dont seem to make any difference: I've tried AMD Radeon's HDMI, Realtek on motherboard, discrete Asus Xonar DSX, USB headset with C-Media sound card.
I've added zipped debug-report offered to me by Arma.
EDIT: upload of that zipped report file seems impossible (too large at 26 megabytes). You can download the report from https://drive.google.com/file/d/191MOur-yB3wXw9G15C0aMyl17LHa82kM/view?usp=sharing [^]
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(0012201)
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redux
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2022-08-13 06:23
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Try play without
@JSRS_SOUNDMOD
@JSRS_AFRF
@JSRS_GREF
@JSRS_USAF |
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(0012202)
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aht0
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2022-08-13 20:23
(edited on: 2022-08-13 20:32) |
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I set Arma3 Launcher back to Windows allocator, besides RHS no other mods are loaded. Fooled a bit with 90SM (fired couple of anti-tank missiles, shot some HE-FRAG, turned engine on/off) and got t90 engine sound distortion and crash within 5min's of playing.
recording of game crash: https://www.youtube.com/watch?v=HQtCyW1wlQk [^]
EDIT: I also uploaded associated RPT file
If you think it useful, I can also provide relevand bidmp/mdmp files (currently too big)
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is it only happening in MP? What type of scenario are you using? |
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(0012205)
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aht0
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2022-08-16 16:16
(edited on: 2022-08-16 16:58) |
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Its happening within Arma3 Editor as well. Example: https://www.youtube.com/watch?v=zzwWaYtEKw4 [^] (happened within few minutes of repeatedly shutting off and starting engine and driving around.
Launch parameters (schedulers, ram limits) were reset to default.
I have noticed that memory allocators seem to have definite impact how often I would get hit by that bug (custom mimalloc-v206-no-collect giving that crash least often) and Windows's (11) own default scheduler most.
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