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0006668AFRF[All Projects] Generalpublic2022-04-24 00:132022-08-16 16:58
nonecrashhave not tried
ace, rhsusf afrf , gref , cba , and loads of other stuff check log file for more
0006668: starting the engine on a t90 (i think) makes game ctd
was testing out stuff in editor and tried to move my tank after it spawned , the engine made a little sound then the game crashed
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? Arma3_x64_2022-04-23_21-58-02.rpt (558,779) 2022-04-24 00:13
? Arma3_x64_2022-08-13_21-07-01.rpt (325,712) 2022-08-13 20:24
? Arma3_x64_2022-08-16_17-00-24.rpt (957,394) 2022-08-16 16:18
Issue History
2022-04-24 00:13molash987New Issue
2022-04-24 00:13molash987File Added: Arma3_x64_2022-04-23_21-58-02.rpt
2022-04-24 10:47reyhardNote Added: 0012141
2022-04-24 10:47reyhardAssigned To => reyhard
2022-04-24 10:47reyhardStatusnew => feedback
2022-08-06 16:19aht0Note Added: 0012189
2022-08-06 16:25aht0Note Edited: 0012189bug_revision_view_page.php?bugnote_id=12189#r7699
2022-08-13 06:23reduxNote Added: 0012201
2022-08-13 20:23aht0Note Added: 0012202
2022-08-13 20:24aht0File Added: Arma3_x64_2022-08-13_21-07-01.rpt
2022-08-13 20:24aht0Note Edited: 0012202bug_revision_view_page.php?bugnote_id=12202#r7701
2022-08-13 20:26aht0Note Edited: 0012202bug_revision_view_page.php?bugnote_id=12202#r7702
2022-08-13 20:32aht0Note Edited: 0012202bug_revision_view_page.php?bugnote_id=12202#r7703
2022-08-16 09:22reyhardNote Added: 0012204
2022-08-16 09:22reyhardStatusfeedback => new
2022-08-16 15:24reyhardStatusnew => feedback
2022-08-16 16:16aht0Note Added: 0012205
2022-08-16 16:18aht0File Added: Arma3_x64_2022-08-16_17-00-24.rpt
2022-08-16 16:58aht0Note Edited: 0012205bug_revision_view_page.php?bugnote_id=12205#r7708

2022-04-24 10:47   
try it without any 3rd party mods first
2022-08-06 16:19   
(edited on: 2022-08-06 16:25)
Problem is very widespread in multiplayer server using only RHS packages. Basically I've seen only one guy claiming he hasn't had Russian T-series tanks crashing his game to desktop.

It is definitely tied to T-series engine sounds (also T-80's crash games but far less often). Most often it seems to happen with T-90SM, bit less with other T-90's and also T-72B3's seem to be affected. Dont know about older T-72's, rarely played those.

Noteworthy is that you dont need to be inside the tank, yesterday when some guy started up his T-90 next to me, my game killed itself 2 seconds later.

Messing around with schedulers and RAM limits produces limited effect. Longest I've gotten to play without game crashing once was 2 days. On average crashes seem to happen at least hourly, sometimes within minute of taking tank out.

Different sound drivers dont seem to make any difference: I've tried AMD Radeon's HDMI, Realtek on motherboard, discrete Asus Xonar DSX, USB headset with C-Media sound card.

I've added zipped debug-report offered to me by Arma.
EDIT: upload of that zipped report file seems impossible (too large at 26 megabytes). You can download the report from https://drive.google.com/file/d/191MOur-yB3wXw9G15C0aMyl17LHa82kM/view?usp=sharing [^]

2022-08-13 06:23   
Try play without
2022-08-13 20:23   
(edited on: 2022-08-13 20:32)
I set Arma3 Launcher back to Windows allocator, besides RHS no other mods are loaded. Fooled a bit with 90SM (fired couple of anti-tank missiles, shot some HE-FRAG, turned engine on/off) and got t90 engine sound distortion and crash within 5min's of playing.

recording of game crash: https://www.youtube.com/watch?v=HQtCyW1wlQk [^]

EDIT: I also uploaded associated RPT file
If you think it useful, I can also provide relevand bidmp/mdmp files (currently too big)

2022-08-16 09:22   
is it only happening in MP? What type of scenario are you using?
2022-08-16 16:16   
(edited on: 2022-08-16 16:58)
Its happening within Arma3 Editor as well. Example: https://www.youtube.com/watch?v=zzwWaYtEKw4 [^] (happened within few minutes of repeatedly shutting off and starting engine and driving around.

Launch parameters (schedulers, ram limits) were reset to default.

I have noticed that memory allocators seem to have definite impact how often I would get hit by that bug (custom mimalloc-v206-no-collect giving that crash least often) and Windows's (11) own default scheduler most.