RHS Feedback - USAF | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0006660 | USAF | [All Projects] General | public | 2022-04-09 21:08 | 2022-04-10 10:57 |
| Reporter | pseudo | ||||
| Assigned To | reyhard | ||||
| Priority | none | Severity | tweak | Reproducibility | always |
| Status | closed | Resolution | not fixable | ||
| Platform | OS | OS Version | |||
| Product Version | |||||
| Target Version | Fixed in Version | ||||
| Is it a wish/request? | Yes | ||||
| RHS version | Stable | ||||
| Arma 3 version | 2.08 | ||||
| Did you used any other mod when the error occurred? | No | ||||
| Which mods? | |||||
| Summary | 0006660: RHS flight model damage | ||||
| Description | Upon receiving enough damage, RHS helicopters catch fire and explode, often well before the auto-rotation could be completed. I was wondering if this can be adjusted server-side settings to let pilots be able to have a chance to land after being shot. I am aware it's to be more realistic, but it would be nice to be able to have such an option (if one exists I would love to know where to find it) to change for a less realistic environment. | ||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
| Relationships | |||||
| Attached Files | |||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2022-04-09 21:08 | pseudo | New Issue | |||
| 2022-04-10 10:57 | reyhard | Note Added: 0012128 | |||
| 2022-04-10 10:57 | reyhard | Status | new => closed | ||
| 2022-04-10 10:57 | reyhard | Assigned To | => reyhard | ||
| 2022-04-10 10:57 | reyhard | Resolution | open => not fixable | ||
| Notes | |||||
|
|
|||||
|
|
||||