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0006660USAF[All Projects] Generalpublic2022-04-09 21:082022-04-10 10:57
pseudo 
reyhard 
nonetweakalways
closednot fixable 
 
 
Yes
Stable
2.08
No
0006660: RHS flight model damage
Upon receiving enough damage, RHS helicopters catch fire and explode, often well before the auto-rotation could be completed. I was wondering if this can be adjusted server-side settings to let pilots be able to have a chance to land after being shot. I am aware it's to be more realistic, but it would be nice to be able to have such an option (if one exists I would love to know where to find it) to change for a less realistic environment.
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Issue History
2022-04-09 21:08pseudoNew Issue
2022-04-10 10:57reyhardNote Added: 0012128
2022-04-10 10:57reyhardStatusnew => closed
2022-04-10 10:57reyhardAssigned To => reyhard
2022-04-10 10:57reyhardResolutionopen => not fixable

Notes
(0012128)
reyhard   
2022-04-10 10:57   
That explosion is controlled by engine and its not possible to change it mid game. You can try creating mod which changes hullExplosionDelay[] array and increases time for catastrophic explosion. Currently explosion occurs between 10 and 20 seconds from the moment the engine catches fire.