RHS Feedback - AFRF
View Issue Details
0006564AFRF[All Projects] Generalpublic2021-12-01 18:262021-12-01 18:56
Play4Free 
reyhard 
noneminoralways
closedsuspended 
 
 
No
Stable
2.04
No
0006564: BMP-3/BMD-4 rangefinder issues
The 100mm cannon misses the target by about 10-20m almost every time. From what I've tested the biggest overshoot/undershoot occurs when the vehicle is on a slope and the gun is facing perpendicular to the slope. Also, try shooting with a height difference. The round also goes to t Abrams had a similar issue before, but it is now fixed.

A shot from 2852m, target is about 100m lower https://prnt.sc/219t7p4 [^]
Almost the same shot, with a much smaller horizontal incline https://prnt.sc/219u00x [^]

Also, when you zero one weapon, then switch to the next one with one 'F' press and lase again, nothing happens. It only works after a second 'T' press. I.e. select PKT, lase, switch to the next weapon, which is the 100mm, lase again.

P.S. IMO the delay between rangefinding and setting up the cannon is too long.
No tags attached.
Issue History
2021-12-01 18:26Play4FreeNew Issue
2021-12-01 18:53reyhardStatusnew => closed
2021-12-01 18:53reyhardAssigned To => reyhard
2021-12-01 18:53reyhardResolutionopen => suspended
2021-12-01 18:56reyhardNote Added: 0011977

Notes
(0011977)
reyhard   
2021-12-01 18:56   
I'm not able to reproduce it on dev build. Artificial delay is just 1s - rest is dependent on your CPU since scripts are trying to find correct firing solution by calculating hundreds of various fire solutions. It could be faster only if done in DLL but so far we haven't decided to add one.