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0006559AFRF[All Projects] Generalpublic2021-11-26 16:042021-12-10 10:31
tonimontana0328 
reyhard 
noneminoralways
closedsuspended 
 
 
No
Stable
2.04
No
0006559: BMP1 pg15v projectile only appears after 400m
BMP1 pg15v projectile only appears after 400m or so. before then it is invisible. https://youtu.be/uY2skk-E3iU [^]
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Issue History
2021-11-26 16:04tonimontana0328New Issue
2021-12-10 10:30reyhardNote Added: 0011982
2021-12-10 10:30reyhardStatusnew => closed
2021-12-10 10:31reyhardAssigned To => reyhard
2021-12-10 10:31reyhardResolutionopen => suspended

Notes
(0011982)
reyhard   
2021-12-10 10:30   
shotShell limitation. Shells are only visible when speed of projectile is below 400m/s. If tracer would be used, then projectile would be seriously deformed.
Unfortunately, AI cannot use correctly shotRocket/Missile simulation since there is bug with target over-leading - you can notice it i.e. on vanilla Offroad (AT). Maybe one day shotRocket sim will be fixed for AI but until then, I guess it will have stay this way