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0006424AFRF[All Projects] Generalpublic2021-07-04 16:372021-07-13 10:32
h4wek 
reyhard 
noneminoralways
closedno change required 
 
 
Yes
Stable
devbranch
No
0006424: Wrong type of numbers/signs textures in decal system
When txtures are used on models shadows not work on them - _CA types of textures should be changed to _CO.
use numebers or signs on models and twist model to make shadow of model on texture area (texture stay shine the same as before shadow apear on it).
Just replace whole textures in folder rhsafrf\addons\rhs_decals\Data\ form _CA to _CO
No tags attached.
jpg signs and numbers in shadow.jpg (74,991) 2021-07-04 16:37
https://feedback.rhsmods.org/file_download.php?file_id=2330&type=bug
jpg
Issue History
2021-07-04 16:37h4wekNew Issue
2021-07-04 16:37h4wekFile Added: signs and numbers in shadow.jpg
2021-07-04 17:35reyhardNote Added: 0011809
2021-07-04 17:35reyhardAssigned To => reyhard
2021-07-04 17:35reyhardStatusnew => feedback
2021-07-04 17:36reyhardNote Edited: 0011809bug_revision_view_page.php?bugnote_id=11809#r7476
2021-07-04 18:31Soul_AssassinNote Added: 0011810
2021-07-13 10:31Soul_AssassinStatusfeedback => closed
2021-07-13 10:32Soul_AssassinResolutionopen => no change required

Notes
(0011809)
reyhard   
2021-07-04 17:35   
(edited on: 2021-07-04 17:36)
Uh, that's not required at all - haven't you noticed that shadow is working on RHS vehicles decals? I guess you have wrong RVMAT. CO textures look terribly since they don't support partial transparency.

(0011810)
Soul_Assassin   
2021-07-04 18:31   
In fact the rvmat is in the decals module included.