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0006209AFRF[All Projects] Generalpublic2021-03-15 14:062021-03-15 15:48
jexon 
reyhard 
noneminoralways
closedno change required 
 
 
No
Stable
2.02
No
0006209: rhsusf_acc_g33_T1 and all scopes rhs for ak12 (question)
there is a sight rhsusf_acc_g33_T1. it expands on all weapons from the mod. but on vanilla ak12 it does not unfold. does it depend on your mod or not?

it is hung on all vanilla weapons (where there is a picatinny), except for ak12. I made it compatible for ak12, but it still does not expand
http://joxi.ru/YmE3zZMFMVPNDA [^]

http://joxi.ru/52aBgKlCkYozVA [^]
http://joxi.ru/RmzoE6ZHM34Pl2 [^]
http://joxi.ru/Vm64Zwoiv6laMA [^]

none of your sight is set by default on ak12. can I fix this?
http://joxi.ru/l2Zx4jkU7YPoVr [^]
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Issue History
2021-03-15 14:06jexonNew Issue
2021-03-15 14:29reyhardNote Added: 0011543
2021-03-15 14:29reyhardAssigned To => reyhard
2021-03-15 14:29reyhardStatusnew => feedback
2021-03-15 14:47jexonNote Added: 0011544
2021-03-15 14:47jexonStatusfeedback => new
2021-03-15 15:45jexonResolutionopen => no change required
2021-03-15 15:48reyhardStatusnew => closed

Notes
(0011543)
reyhard   
2021-03-15 14:29   
can you check it on RHS devbranch? I'm not able to reproduce it with dev RHS. Alternatively, try to unmount & mount T1 again (via gear menu - not via VA!)
(0011544)
jexon   
2021-03-15 14:47   
Yes. sorry. figured it out. I have written the inheritance classes wrong. close the ticket. Excuse for troubling.

    class arifle_AK12_F : arifle_AK12_base_F {
        class WeaponSlotsInfo : WeaponSlotsInfo {

not working
    --> // class CowsSlot : CowsSlot {
                // compatibleitems[] = {"rhsusf_acc_g33_T1"};
            // };


working----> class CowsSlot : rhs_western_rifle_scopes_slot_short {};
        };
    };