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0006199USAFGeneralpublic2021-03-11 12:352021-03-15 13:10
Lukegotjellyfish 
reyhard 
noneminoralways
resolvedfixed 
 
0.5.5 
No
Stable
devbranch
No
0006199: The C-130J's gear seem to take not enough damage on a hard landing or the plane takes too much
When landing within the acceptable speed range but descending too fast, the C-130J will take damage in an unusual way: The gear takes little damage with components like the rudder, elevator and ailerons being critically damaged with the engines taking much more damage than the gear too.

Video demonstration: https://youtu.be/3XH91ZX66H4 [^]
The same behaviour appears on version 2.00 as well.

Script used to display hitpoint damage: https://raw.githubusercontent.com/lukegotjellyfish/Arma-Class-Exporter/master/Script/OtherScripts/vehicle%20damage%20tracker.sqf [^]
Land with the C-130J between 180-250km/h with the flight path marker around 3-5* on the HUD or an otherwise dangerous descent then check damage to hitpoints after landing.
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Issue History
2021-03-11 12:35LukegotjellyfishNew Issue
2021-03-11 12:54reyhardNote Added: 0011521
2021-03-11 12:54reyhardAssigned To => reyhard
2021-03-11 12:54reyhardStatusnew => feedback
2021-03-15 13:02LukegotjellyfishNote Added: 0011541
2021-03-15 13:02LukegotjellyfishStatusfeedback => new
2021-03-15 13:02LukegotjellyfishNote Edited: 0011541bug_revision_view_page.php?bugnote_id=11541#r7272
2021-03-15 13:04LukegotjellyfishNote Edited: 0011541bug_revision_view_page.php?bugnote_id=11541#r7273
2021-03-15 13:10reyhardNote Added: 0011542
2021-03-15 13:10reyhardStatusnew => resolved
2021-03-15 13:10reyhardFixed in Version => 0.5.5
2021-03-15 13:10reyhardResolutionopen => fixed

Notes
(0011521)
reyhard   
2021-03-11 12:54   
can you check if its happening with RHSUSF devbranch?
(0011541)
Lukegotjellyfish   
2021-03-15 13:02   
(edited on: 2021-03-15 13:04)
Overall damage to the vehicle is much lower, I tested with two similar (though rougher) landings and saw hithull damage go from ~0.29 to ~0.04.

https://youtu.be/Fogh4hh_VSo [^]

Avionics seemed to take the same damage ~0.11 to ~0.13
Engines saw a noticeable decrease ~0.46 to ~0.43
Fuel lines saw a large decrease ~0.12 to ~0.5
Aileron_links seemed to take the same damage ~0.56 to ~0.65
Ailerons seemed to take the same damage ~0.99 to ~1
ControlRear saw a decent decrease ~0.062 to ~0.047
Elevator seemed to take the same damage ~1 to ~0.99
Rudder saw a noticeable decrease ~1 to ~0.86
Wheels saw a large decrease ~0.18 to ~0.02

(0011542)
reyhard   
2021-03-15 13:10   
it looks fine :) I consider it fixed then