RHS Feedback - AFRF  | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update | 
| 0006092 | AFRF | [All Projects] General | public | 2021-01-04 00:02 | 2021-03-22 20:48 | 
| Reporter | KaMeG | ||||
| Assigned To | reyhard | ||||
| Priority | none | Severity | minor | Reproducibility | always | 
| Status | resolved | Resolution | fixed | ||
| Platform | OS | OS Version | |||
| Product Version | |||||
| Target Version | Fixed in Version | 0.5.5 | |||
| Is it a wish/request? | No | ||||
| RHS version | Stable | ||||
| Arma 3 version | 2.00 | ||||
| Did you used any other mod when the error occurred? | No | ||||
| Which mods? | |||||
| Summary | 0006092: moving AI in to GAZ-233114 turret reset aiming for players. | ||||
| Description | when trying to move the AI in a turret or cargo GAZ-233114 (unarmed), active aiming is reset for the player (when playing multiplayer for all players). | ||||
| Steps To Reproduce | create player create rifleman create empty GAZ-233114(rhs_tigr_m_msv) aim somewhere try move rifleman GAZ-233114 with: unitName moveInTurret [vehicle, [0]] or unitName moveInCargo vehicle  | ||||
| Additional Information | https://youtu.be/tdUnB3uBuV8 [^] | ||||
| Tags | No tags attached. | ||||
| Relationships | |||||
| Attached Files | |||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2021-01-04 00:02 | KaMeG | New Issue | |||
| 2021-01-04 08:00 | reyhard | Severity | major => minor | ||
| 2021-03-22 20:48 | reyhard | Status | new => resolved | ||
| 2021-03-22 20:48 | reyhard | Fixed in Version | => 0.5.5 | ||
| 2021-03-22 20:48 | reyhard | Resolution | open => fixed | ||
| 2021-03-22 20:48 | reyhard | Assigned To | => reyhard | ||
| There are no notes attached to this issue. |