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ID | Project | Category | View Status | Date Submitted | Last Update |
0006088 | USAF | General | public | 2021-01-01 19:10 | 2021-01-01 21:46 |
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Reporter | lux1975 | |
Assigned To | reyhard | |
Priority | none | Severity | minor | Reproducibility | always |
Status | closed | Resolution | no change required | |
Platform | | OS | | OS Version | |
Product Version | | |
Target Version | | Fixed in Version | | |
Is it a wish/request? | No |
RHS version | Stable |
Arma 3 version | 2.00 |
Did you used any other mod when the error occurred? | Yes |
Which mods? | Cba |
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Summary | 0006088: Array ammunition |
Description | helicopters with MELB class (littlebird) return to the request we always store the same array, even if it does not correspond to the armament in use |
Steps To Reproduce | place a helicopter on the map, assign it (for example) the variable name aaa and then in the game from the debug console, type magazinesammo aaa ... even when changing armament the array is always the same and does not correspond to the one in use |
Additional Information | |
Tags | No tags attached. |
Relationships | |
Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2021-01-01 19:10 | lux1975 | New Issue | |
2021-01-01 21:46 | reyhard | Note Added: 0011379 | |
2021-01-01 21:46 | reyhard | Status | new => closed |
2021-01-01 21:46 | reyhard | Assigned To | => reyhard |
2021-01-01 21:46 | reyhard | Resolution | open => no change required |