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0006056AFRF[All Projects] Generalpublic2020-12-09 12:142021-03-21 12:04
nevalashkarus 
reyhard 
noneminoralways
resolvedfixed 
 
0.5.5 
No
Stable
2.00
No
0006056: Mk19 and AGS-30 grenades lifetime
https://youtu.be/vHonvRlFYmI [^]
https://youtu.be/xf15nNBJQ7w [^]

All in videos, grenades on high trajectory disappear.
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Issue History
2020-12-09 12:14nevalashkarusNew Issue
2020-12-09 12:38reyhardNote Added: 0011342
2020-12-09 12:38reyhardNote Edited: 0011342bug_revision_view_page.php?bugnote_id=11342#r7170
2020-12-09 13:28nevalashkarusNote Added: 0011345
2020-12-09 13:28nevalashkarusNote Edited: 0011345bug_revision_view_page.php?bugnote_id=11345#r7172
2021-03-21 12:04reyhardStatusnew => resolved
2021-03-21 12:04reyhardFixed in Version => 0.5.5
2021-03-21 12:04reyhardResolutionopen => fixed
2021-03-21 12:04reyhardAssigned To => reyhard

Notes
(0011342)
reyhard   
2020-12-09 12:38   
in game there are VOG17M & VOG-30 - both of them have auto destructor which activates after around 25 seconds. Current timeToLive is 20 seconds and I guess I could tweak it to 26 seconds + auto destruction after 25 seconds.

Not sure about Mk19 but I guess it might be using similar system

(0011345)
nevalashkarus   
2020-12-09 13:28   
There is 2nd problem for AGLs.
AGS-30 is totally sucks against Mk19. It has only 700 meters of aimed fire, while originally it is 1700.

http://data3.primeportal.net/armory/yuri_pasholok/ags-30/images/ags-30_12_of_24.jpg [^]

There were at least 3 or 4 tickets about this which was closed, but i wanna ask again if you can, please, add zeroing (pgup/pgdown) for AGS-30. If it will be done, speed of grenades must be fixed too, coz current maximum distance of fire is 1100m.