RHS Feedback - USAF
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0005884USAF[All Projects] Generalpublic2020-09-18 21:352020-09-20 21:32
Orion.85 
reyhard 
noneminoralways
closedsuspended 
 
 
No
Stable
1.98
No
0005884: Flickering textures at long range
Hello. When using the mod RHS USAF, textures at a long range begin to behave as shown in the second half of a video. Only cba_a3 and rhsusaf were connected. Other mods do not cause this effect. More precisely, this effect (it seems they call it z fighting) is also present in a regular game without additions, but it is not so noticeable. The first half of a video was filmed without any modifications. I also ran a large build, but without USAF - everything was fine. What could be the reason? I tried to play around with the graphics settings, but it doesn't help.

Just in case, I decided to download the dev version of rhsusaf, which I had not downloaded before. Also launched as cba_a3 + rhsusafdev. Didn't help either.

Video: https://youtu.be/t4EJeziByNA [^]

P.S AFRF/SAF/GREF are absolutely fine.
Launching ARMA with RHSUSAF only or with other mods.
No tags attached.
? Arma3_x64_2020-09-18_23-53-56.rpt (94,899) 2020-09-18 23:00
https://feedback.rhsmods.org/file_download.php?file_id=2216&type=bug
Issue History
2020-09-18 21:35Orion.85New Issue
2020-09-18 21:56Orion.85Description Updatedbug_revision_view_page.php?rev_id=7014#r7014
2020-09-18 22:21Orion.85Description Updatedbug_revision_view_page.php?rev_id=7015#r7015
2020-09-18 22:37reyhardNote Added: 0011039
2020-09-18 22:37reyhardAssigned To => reyhard
2020-09-18 22:37reyhardStatusnew => feedback
2020-09-18 23:00Orion.85Note Added: 0011040
2020-09-18 23:00Orion.85Statusfeedback => new
2020-09-18 23:00Orion.85File Added: Arma3_x64_2020-09-18_23-53-56.rpt
2020-09-18 23:00Orion.85Note Edited: 0011040bug_revision_view_page.php?bugnote_id=11040#r7017
2020-09-18 23:08Orion.85Note Edited: 0011040bug_revision_view_page.php?bugnote_id=11040#r7018
2020-09-19 10:07reyhardNote Added: 0011041
2020-09-19 10:07reyhardStatusnew => feedback
2020-09-19 14:26Orion.85Note Added: 0011042
2020-09-19 14:26Orion.85Statusfeedback => new
2020-09-19 14:28Orion.85Note Edited: 0011042bug_revision_view_page.php?bugnote_id=11042#r7020
2020-09-20 17:54Orion.85Note Added: 0011044
2020-09-20 17:55Orion.85Note Edited: 0011044bug_revision_view_page.php?bugnote_id=11044#r7027
2020-09-20 21:32reyhardNote Added: 0011046
2020-09-20 21:32reyhardStatusnew => closed
2020-09-20 21:32reyhardResolutionopen => suspended

Notes
(0011039)
reyhard   
2020-09-18 22:37   
How much RAM/VRAM do you have? Can you provide .rpt file from session where you have RHSUSF only loaded? https://community.bistudio.com/wiki/Crash_Files [^]
(0011040)
Orion.85   
2020-09-18 23:00   
(edited on: 2020-09-18 23:08)
Sorry for the late replying. RAM - 16gb/VRAM - 6gb. I have uploaded .rpt file. I'm not sure if I found the correct file.

P.S What exactly file do I need? The one I attached appeared after starting the game. After closing the game this last file overwritten.

(0011041)
reyhard   
2020-09-19 10:07   
Yes, it's correct file P)
Can you try launching it without CBA to rule out some weird clash?
Also, if you can, try to upload mission you are testing it with - perhaps it's bit easier to reproduce on that swath of terrain from video
(0011042)
Orion.85   
2020-09-19 14:26   
(edited on: 2020-09-19 14:28)
I tried without cba_a3 - still happening.
I did not quite understand. Do I need to upload right here the mission that was on the video here? Or just launch the same mission to compare?

The point is, it happens anywhere. Even in the coastal area, the water behaves same strangely.

(0011044)
Orion.85   
2020-09-20 17:54   
(edited on: 2020-09-20 17:55)
Well, I have some news. I just created new user profile and everything gone. Settings setup the same. All still looks fine. And what could it be? :/

(0011046)
reyhard   
2020-09-20 21:32   
weird, I guess it is some arma thing then