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0000577AFRF[All Projects] Generalpublic2015-04-28 21:322015-05-14 18:43
First 
Soul_Assassin 
highminoralways
resolvedfixed 
0.3.7 
0.3.8 
No
1.42
Yes
0000577: Маркировка техники на выделенном сервере
На выделенном сервере при заходе нового игрока у всех меняется маркировка техники и это дико грузит сервер.
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Issue History
2015-04-28 21:32FirstNew Issue
2015-05-07 07:33GriggsNote Added: 0001353
2015-05-07 07:33GriggsNote Edited: 0001353bug_revision_view_page.php?bugnote_id=1353#r666
2015-05-07 07:34GriggsNote Edited: 0001353bug_revision_view_page.php?bugnote_id=1353#r667
2015-05-14 18:43Soul_AssassinNote Added: 0001379
2015-05-14 18:43Soul_AssassinStatusnew => resolved
2015-05-14 18:43Soul_AssassinFixed in Version => 0.3.8
2015-05-14 18:43Soul_AssassinResolutionopen => fixed
2015-05-14 18:43Soul_AssassinAssigned To => Soul_Assassin

Notes
(0001353)
Griggs   
2015-05-07 07:33   
(edited on: 2015-05-07 07:34)
It may be causing by using setObjectTextureGlobal in RHS Decals addon instead of setObjectTexture like it was in A2 (and worked pretty well). Also biggest lags were noticed when "rhs_fnc_decalsInit" function was using in init.sqf (in mission folder) without any "if isServer" or "if !isDedicated" commands, and there were > 100 players on the server

(0001379)
Soul_Assassin   
2015-05-14 18:43   
Possibly resolved in next version. Will require testing.