RHS Feedback - USAF | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0005581 | USAF | General | public | 2020-04-08 22:44 | 2020-04-12 14:29 |
Reporter | Wyqer | ||||
Assigned To | reyhard | ||||
Priority | none | Severity | minor | Reproducibility | random |
Status | closed | Resolution | no change required | ||
Platform | OS | OS Version | |||
Product Version | |||||
Target Version | Fixed in Version | ||||
Is it a wish/request? | No | ||||
RHS version | Stable | ||||
Arma 3 version | 1.96 | ||||
Did you used any other mod when the error occurred? | Yes | ||||
Which mods? | |||||
Summary | 0005581: Invisible legs with at least "rhs_uniform_acu_oefcp" | ||||
Description | In our community we started using the ACU OEF-CP uniform ("rhs_uniform_acu_oefcp") today. During our session we encountered the issue that the legs of some people for some people (not globally) disappeared or had some black/brown texture glitches. There were some who could see the legs of a player while somebody else doesn't, so it wasn't always the same player for everyone with this issue. Some even didn't had issues. | ||||
Steps To Reproduce | We sadly couldn't identify anything in common which would lead to a reliable reproduction of this issue. | ||||
Additional Information | The only used mod which really alter something on the uniform is KP Ranks. Although it only adds an insignia from CfgInsignias to the uniform via setObjectMaterialGlobal and setObjectTextureGlobal on the insignia hiddenSelection. That's the only "external" thing I can think of, which touches the uniforms in some way. We're using KP Ranks since some years now and never encountered an issue like that, so I don't think it's caused by it. Just wanted to share the information/thoughts. Code which applies the insignia to the uniform, with the local _insignia variable holding as 0 the material and as 1 the texture of the insignia class. E.g. ["\A3\Ui_f\data\GUI\Cfg\UnitInsignia\default_insignia.rvmat", "\KP_Ranks\ranks\green\kpd17_ca.paa"] { if (_x == "insignia") exitWith { player setObjectMaterialGlobal [_forEachIndex, _insignia select 0]; player setObjectTextureGlobal [_forEachIndex, _insignia select 1]; }; } forEach getArray (configFile >> "CfgVehicles" >> getText (configFile >> "CfgWeapons" >> uniform player >> "ItemInfo" >> "uniformClass") >> "hiddenSelections"); Reference to the above texture: https://github.com/KillahPotatoes/KP-Ranks/blob/master/addons/KP_Ranks/ranks/green/kpd17_ca.paa [^] | ||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | invisible_legs_rhs.jpg (1,993,401) 2020-04-08 22:44 https://feedback.rhsmods.org/file_download.php?file_id=2138&type=bug | ||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2020-04-08 22:44 | Wyqer | New Issue | |||
2020-04-08 22:44 | Wyqer | File Added: invisible_legs_rhs.jpg | |||
2020-04-08 22:52 | Wyqer | Note Added: 0010478 | |||
2020-04-09 06:59 | reyhard | Note Added: 0010479 | |||
2020-04-09 06:59 | reyhard | Assigned To | => reyhard | ||
2020-04-09 06:59 | reyhard | Status | new => feedback | ||
2020-04-09 07:19 | Wyqer | Note Added: 0010481 | |||
2020-04-09 07:19 | Wyqer | Status | feedback => new | ||
2020-04-09 07:23 | Wyqer | Note Added: 0010482 | |||
2020-04-09 09:42 | reyhard | Note Added: 0010483 | |||
2020-04-09 09:42 | reyhard | Status | new => feedback | ||
2020-04-12 14:29 | reyhard | Status | feedback => closed | ||
2020-04-12 14:29 | reyhard | Resolution | open => no change required |
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