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ID | Project | Category | View Status | Date Submitted | Last Update |
0000553 | USAF | [All Projects] General | public | 2015-04-23 11:09 | 2015-05-15 00:20 |
Reporter | Bamse | ||||
Assigned To | Soul_Assassin | ||||
Priority | normal | Severity | major | Reproducibility | always |
Status | closed | Resolution | unable to reproduce | ||
Platform | OS | OS Version | |||
Product Version | |||||
Target Version | Fixed in Version | ||||
Is it a wish/request? | No | ||||
RHS version | |||||
Arma 3 version | 1.42 | ||||
Did you used any other mod when the error occurred? | Yes | ||||
Which mods? | |||||
Summary | 0000553: AH-64D explodes on entering | ||||
Description | If the gunner enters the AH-64D first and pilot enters second the helicopter explodes where it stands. Explosion happens just before the pilots' entering animation is done, so aaaaaalmost when his bum hits the seat. Helicopters tested is the AA and multi-role. Always had CBA loaded, tried with and without AGM loaded. Happens everytime. | ||||
Steps To Reproduce | 1. Create new blank mission. 2. Place two players. 3. Place Zeus module and configure it to one of the players. 4. Upload mission to Dedicated MP server, start the server and get two players ingame. 5. Place down an empty AH-64D (AA). 6. Gunner jumps into his seat. 7. When the gunners animation stops, pilot jumps into his seat. 8. Boom. | ||||
Additional Information | |||||
Tags | No tags attached. | ||||
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Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2015-04-23 11:09 | Bamse | New Issue | |||
2015-04-23 13:28 | AlphaKilo07 | Note Added: 0001239 | |||
2015-04-23 13:29 | AlphaKilo07 | Note Edited: 0001239 | bug_revision_view_page.php?bugnote_id=1239#r556 | ||
2015-05-15 00:20 | Soul_Assassin | Status | new => closed | ||
2015-05-15 00:20 | Soul_Assassin | Assigned To | => Soul_Assassin | ||
2015-05-15 00:20 | Soul_Assassin | Resolution | open => unable to reproduce |
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