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0005496USAF[All Projects] Generalpublic2020-02-04 17:582020-10-31 12:41
redux 
reyhard 
noneminorrandom
resolvedfixed 
 
0.5.5 
No
Development
1.96
No
0005496: GBU-12 do not hit target
At this video, i dropping GBU-12 from A-29 in a target which being marked by a drone. Only 1 bomb from 4 has reached marked target.

https://youtu.be/ZCFCIS2DKZ8 [^]

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Issue History
2020-02-04 17:58reduxNew Issue
2020-02-04 17:59reduxDescription Updatedbug_revision_view_page.php?rev_id=6672#r6672
2020-02-04 18:06reduxSummaryGBU-12 do not hit the target => GBU-12 do not hit target
2020-02-04 18:07reyhardNote Added: 0010271
2020-02-04 18:55reduxNote Added: 0010272
2020-03-26 15:53reduxNote Added: 0010424
2020-03-30 01:39AnalogyNote Added: 0010439
2020-03-30 07:48reyhardNote Added: 0010440
2020-03-30 11:42AnalogyNote Added: 0010443
2020-03-30 13:10reyhardNote Added: 0010445
2020-05-14 21:12DirtyNote Added: 0010687
2020-10-23 15:43tonimontana0328Note Added: 0011139
2020-10-23 15:44tonimontana0328Note Edited: 0011139bug_revision_view_page.php?bugnote_id=11139#r7063
2020-10-23 17:42reyhardNote Added: 0011140
2020-10-31 12:41reyhardNote Added: 0011205
2020-10-31 12:41reyhardStatusnew => resolved
2020-10-31 12:41reyhardFixed in Version => 0.5.5
2020-10-31 12:41reyhardResolutionopen => fixed
2020-10-31 12:41reyhardAssigned To => reyhard

Notes
(0010271)
reyhard   
2020-02-04 18:07   
for now you have to use more steppy (stuka like) approach since bombs generally have tendency to glide - http://feedback.rhsmods.org/view.php?id=5241 [^]
(0010272)
redux   
2020-02-04 18:55   
But they must maneuver.
(0010424)
redux   
2020-03-26 15:53   
It engine feature, because vanilla bombs glide also.
(0010439)
Analogy   
2020-03-30 01:39   
I can confirm this issue. I do not believe it is user error because bombs consistently hit the same place relative to the laser. You can hit targets by offsetting the laser by the amount that it consistently misses by.
(0010440)
reyhard   
2020-03-30 07:48   
@Analogy - it's engine error as I mentioned in first comment under this ticket
(0010443)
Analogy   
2020-03-30 11:42   
This is a different issue from the way that the bombs glide.

On one of my unit's servers, running Altis, GBUs are 100% reliable. On our other servers, running various third party maps, GBUs will hit a point that is offset from the laser by a consistent amount, consistent enough that you can achieve hits by simply aiming the laser off the target by the correct amount.
(0010445)
reyhard   
2020-03-30 13:10   
Can you record video? It would be way different issue than the ticket is describing though
(0010687)
Dirty   
2020-05-14 21:12   
My group tested it and in the same server, same game, same time. Some people had it, some people didn't.
(0011139)
tonimontana0328   
2020-10-23 15:43   
(edited on: 2020-10-23 15:44)
https://youtu.be/3peIPyqhlXE [^] Here I am dropping 4 rhs gbu and 2 vannila ones.
The rhs gbus start searching too late and do not maneuver enough and miss the target.

(0011140)
reyhard   
2020-10-23 17:42   
"The rhs gbus start searching too late " searching for targets is height dependent so it's quite logical that vanilla bombs are going to start seeking for targets earlier if they are dropping faster. RHS bombs have different ballistic properties so dropping both BIS & RHS bombs in one go could result in different impact points.

However, RHS bombs indeed seems to lack manoeuvrability in the last seconds of flight so it's definitely something to investigate
(0011205)
reyhard   
2020-10-31 12:41   
tried to tweak params and it seems ok for me now