RHS Feedback - AFRF | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0005462 | AFRF | [All Projects] General | public | 2020-01-20 04:49 | 2020-01-21 15:16 |
Reporter | 7ftnick | ||||
Assigned To | reyhard | ||||
Priority | none | Severity | feature | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Platform | OS | OS Version | |||
Product Version | |||||
Target Version | Fixed in Version | 0.5.1 | |||
Is it a wish/request? | No | ||||
RHS version | Stable | ||||
Arma 3 version | 1.96 | ||||
Did you used any other mod when the error occurred? | No | ||||
Which mods? | |||||
Summary | 0005462: MI-28 dead AI ejection | ||||
Description | Currently if MI-28 is damaged enough to trigger ejection, AI still eject even if they are already dead. Because IRL the crew has to be alive to climb out and eject maybe (if no engine limitation there) it is possible to check if they are alive before doing the eject sequence ? | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Tags | No tags attached. | ||||
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Issue History | |||||
Date Modified | Username | Field | Change | ||
2020-01-20 04:49 | 7ftnick | New Issue | |||
2020-01-20 04:49 | 7ftnick | Severity | minor => feature | ||
2020-01-21 15:16 | reyhard | Note Added: 0010214 | |||
2020-01-21 15:16 | reyhard | Status | new => resolved | ||
2020-01-21 15:16 | reyhard | Fixed in Version | => 0.5.1 | ||
2020-01-21 15:16 | reyhard | Resolution | open => fixed | ||
2020-01-21 15:16 | reyhard | Assigned To | => reyhard |
Notes | |||||
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