RHS Feedback - USAF | |||||
View Issue Details | |||||
ID | Project | Category | View Status | Date Submitted | Last Update |
0005355 | USAF | [All Projects] General | public | 2019-11-18 12:40 | 2020-08-11 22:29 |
Reporter | FrozMnd | ||||
Assigned To | reyhard | ||||
Priority | none | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Platform | OS | OS Version | |||
Product Version | |||||
Target Version | Fixed in Version | 0.5.3 | |||
Is it a wish/request? | Yes | ||||
RHS version | Stable | ||||
Arma 3 version | 1.94 | ||||
Did you used any other mod when the error occurred? | Yes | ||||
Which mods? | ACE+RHS+CBA A3+Compats | ||||
Summary | 0005355: Default setting "off" for blackout lights in HMMWV family vehicles | ||||
Description | The default setting for blackout lights is on, regardless of anyone entering the vehicle. If spawned empty, or by default, such vehicle should have such lights turned off, so it is harder to detect from distance. The lights are also visible during daylight time, so this affects all 24 hours cycle. There isn't an option to set state of blackout lights from Eden GUI. I also could find any code to do it as scenario/unit initialization. | ||||
Steps To Reproduce | 1. Spawn HMMWV. 2. Loot at it. | ||||
Additional Information | |||||
Tags | No tags attached. | ||||
Relationships | |||||
Attached Files | |||||
Issue History | |||||
Date Modified | Username | Field | Change | ||
2019-11-18 12:40 | FrozMnd | New Issue | |||
2019-11-21 16:25 | reyhard | Note Added: 0010068 | |||
2019-11-21 16:25 | reyhard | Assigned To | => reyhard | ||
2019-11-21 16:25 | reyhard | Status | new => feedback | ||
2020-08-11 22:29 | reyhard | Note Added: 0010934 | |||
2020-08-11 22:29 | reyhard | Status | feedback => resolved | ||
2020-08-11 22:29 | reyhard | Fixed in Version | => 0.5.3 | ||
2020-08-11 22:29 | reyhard | Resolution | open => fixed |
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