RHS Feedback - SAF
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0005019SAF[All Projects] Generalpublic2019-05-06 14:042019-05-06 17:45
Deathstrike 
da12thMonkey 
noneminoralways
resolvedfixed 
 
0.4.9 
Stable
0005019: PBB M-12 Distance LOD's do not apply hiddenSelectionsTextures correctly
Hello, I've recently done some re-textures of the PBB M-12 vests and it's been reported to me that at distance these textures return to the default SAF ones in the lod states. I've been told this is a problem with the hiddenSelectionsTextures application on the lod's and should be brought here. (Blame j0zh)

It's minor, but I'd appreciate it if this could be looked at some point. Thanks.
Apply any quick texture to the PBB M-12 vest, place on a unit in-game.
Move the camera back and as the lod states begin, the texture will revert to the original.
Up Close
https://steamuserimages-a.akamaihd.net/ugc/805492783784006178/32E0E1027719C965335CEF6995C8BC7793089678/ [^]

First lod
https://steamuserimages-a.akamaihd.net/ugc/805492783784006055/4E6303EA7ECAF4D60CC5EB73DBEAF6BE69B45BBC/ [^]

Classname of the vest used - rhssaf_vest_md12_digital
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Issue History
2019-05-06 14:04DeathstrikeNew Issue
2019-05-06 16:04DeathstrikeAdditional Information Updatedbug_revision_view_page.php?rev_id=6207#r6207
2019-05-06 16:18DeathstrikeAdditional Information Updatedbug_revision_view_page.php?rev_id=6208#r6208
2019-05-06 17:45da12thMonkeyStatusnew => resolved
2019-05-06 17:45da12thMonkeyFixed in Version => 0.4.9
2019-05-06 17:45da12thMonkeyResolutionopen => fixed
2019-05-06 17:45da12thMonkeyAssigned To => da12thMonkey

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