RHS Feedback - USAF | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0004691 | USAF | [All Projects] General | public | 2018-10-17 16:53 | 2018-10-17 16:53 |
| Reporter | yanyatcheng | ||||
| Assigned To | |||||
| Priority | none | Severity | tweak | Reproducibility | always |
| Status | new | Resolution | open | ||
| Platform | OS | OS Version | |||
| Product Version | |||||
| Target Version | Fixed in Version | ||||
| Is it a wish/request? | No | ||||
| RHS version | |||||
| Arma 3 version | 1.84 | ||||
| Did you used any other mod when the error occurred? | Yes | ||||
| Which mods? | ACE/CBA | ||||
| Summary | 0004691: M84 Flashbang Ineffective vs AI | ||||
| Description | In testing, these flashbang works. But during in-game operations, there's a big chance it won't work. AI can still aim straight at the door and the second you go in you die. | ||||
| Steps To Reproduce | It happens frequently, I threw the bang right next to the doorway, a perfect placement. AI is standing 1-1.5 meters away in a small room (typical arma3 vanilla building). | ||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
| Relationships | |||||
| Attached Files | |||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2018-10-17 16:53 | yanyatcheng | New Issue | |||
| There are no notes attached to this issue. |