RHS Feedback - USAF |
View Issue Details |
|
ID | Project | Category | View Status | Date Submitted | Last Update |
0004602 | USAF | [All Projects] General | public | 2018-09-17 07:03 | 2019-02-10 22:28 |
|
Reporter | walancer | |
Assigned To | reyhard | |
Priority | none | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | | |
Target Version | | Fixed in Version | 0.4.9 | |
Is it a wish/request? | No |
RHS version | |
Arma 3 version | 1.84 |
Did you used any other mod when the error occurred? | No |
Which mods? | |
|
Summary | 0004602: M113 |
Description | 1. The bullets do not come from the barrel on the M2 .50cal or the M240 variants. They come from the top left of the gun around a meter away.
2. You currently have to use the top of your screen to aim the gun on all M113 variants(when holding right click arma zoom). With the way the camera position is oriented(at a nearly 15-20 degrees down), the point of impact of the guns are at the very top edge of your screen.
3.The ladder sight on the MK19 blocks your field of view of the point of impact when not looking down sights, so it is nearly impossible to shoot from the hip with the MK19 as you can not see your targets. |
Steps To Reproduce | Get in the M113s and shoot and watch where the bullets come from and where the camera positions are. |
Additional Information | |
Tags | No tags attached. |
Relationships | |
Attached Files | |
|
Issue History |
Date Modified | Username | Field | Change |
2018-09-17 07:03 | walancer | New Issue | |
2018-09-17 08:46 | reyhard | Note Added: 0008521 | |
2018-09-17 08:46 | reyhard | Assigned To | => reyhard |
2018-09-17 08:46 | reyhard | Status | new => feedback |
2018-09-17 09:47 | reyhard | Note Edited: 0008521 | bug_revision_view_page.php?bugnote_id=8521#r5647 |
2018-09-17 09:47 | reyhard | Severity | major => minor |
2018-09-17 10:22 | Szepy | Note Added: 0008527 | |
2018-09-17 10:22 | Szepy | Note Edited: 0008527 | bug_revision_view_page.php?bugnote_id=8527#r5651 |
2018-09-17 10:23 | Szepy | Note Edited: 0008527 | bug_revision_view_page.php?bugnote_id=8527#r5652 |
2018-09-17 20:40 | reyhard | Note Added: 0008538 | |
2018-09-17 20:40 | reyhard | Status | feedback => resolved |
2018-09-17 20:40 | reyhard | Fixed in Version | => 0.4.9 |
2018-09-17 20:40 | reyhard | Resolution | open => fixed |
2019-02-10 22:28 | LiquidTracer | Note Added: 0008937 | |
2019-02-10 22:28 | LiquidTracer | Note Edited: 0008937 | bug_revision_view_page.php?bugnote_id=8937#r5872 |
Notes |
|
(0008521)
|
reyhard
|
2018-09-17 08:46
(edited on: 2018-09-17 09:47) |
|
Can you post some screens? While I can agree on wrong memory point for bullet muzzle & I'm not sure what do you mean about 2).
Ad 3) You can use Left Ctrl + 4/6/2/8/pg up/down to control your head position
|
|
|
(0008527)
|
Szepy
|
2018-09-17 10:22
(edited on: 2018-09-17 10:23) |
|
|
|
|
alright, fixed all those issues + couple more (wrong LOD when optic mod, shadows & AI not engaging M113 gunners) |
|
|
|
Looking forward to this fix coming live, Thanks for the dedication to fixes as much as new content. Been frustrated by this one on behalf of our community for a while.
|
|