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0004601AFRF[All Projects] Generalpublic2018-09-17 02:342018-09-17 12:54
THE RUSSIA 
reyhard 
nonemajoralways
closedwon't fix 
 
 
No
1.84
No
0004601: RM05 & AimPoint Zeroing low
Although these are supposed to be zeroed to 100m they seem to be zeroed slightly lower, initial tests show rounds impacting approx. 1 full red dot below the actual red dot aiming point.

My tests were done at around 30m so there may be the possibility of the initial lower arc of the parabola but I tested the sights on AS VAL, Mp7 and M4 BlkII all with same result.
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Issue History
2018-09-17 02:34THE RUSSIANew Issue
2018-09-17 10:05reyhardNote Added: 0008526
2018-09-17 10:05reyhardStatusnew => closed
2018-09-17 10:05reyhardAssigned To => reyhard
2018-09-17 10:05reyhardResolutionopen => won't fix
2018-09-17 10:06reyhardNote Edited: 0008526bug_revision_view_page.php?bugnote_id=8526#r5649
2018-09-17 12:54THE RUSSIANote Added: 0008533

Notes
(0008526)
reyhard   
2018-09-17 10:05   
(edited on: 2018-09-17 10:06)
It's not issue with those optics - vanilla scopes have same issue too (try ACO smg) & it seems it's just because vanilla system doesn't take into account muzzle speed coefficients. It seems it was always like that
https://community.bistudio.com/wiki/CfgWeapons_Config_Reference#initSpeed.3D0 [^] (multiplier syntax i.e -0.954)

Compare it with TRG-20 (short barrel == lower muzzle speed) vs TRG-21 - same issue will be spotted since they are also using initSpeed modifier. You can try to reporting to https://feedback.bistudio.com/project/profile/1/ [^] since it's game issue and without change to game engine it's not fixable on our side

(0008533)
THE RUSSIA   
2018-09-17 12:54   
Ok great many thx for the info ;-)