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0004340AFRF[All Projects] Generalpublic2018-08-14 10:312018-09-08 12:47
kibyde 
reyhard 
nonetweakalways
resolvedfixed 
 
0.4.7 
No
1.84
No
0004340: YakB turret gun Mi-24
The spread of the YakB is too big. At a distance of 300m while being stationary the spread radius is about 5m in game.
According to this document: http://www.umcugir.ro/cal%2012.7x108mm%20Cartridges.pdf [^]
the average accuracy (50% hit radius) would be less than 19cm at 300m.
The gun pods have a decent accuracy but the Yak-B turret looks more like a shotgun spread at the moment in game.
Also shouldn't the tracers be green instead of red?
Place Mi-24 300m away from a large wall.
Play as gunner and shoot at the wall in short bursts.
Measure spread on the wall.
http://www.umcugir.ro/cal%2012.7x108mm%20Cartridges.pdf [^]

Love the new version. Thanks bunches!
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Issue History
2018-08-14 10:31kibydeNew Issue
2018-08-14 14:26reyhardNote Added: 0008028
2018-08-14 14:26reyhardAssigned To => reyhard
2018-08-14 14:26reyhardStatusnew => feedback
2018-08-14 16:42kibydeNote Added: 0008032
2018-08-14 16:42kibydeStatusfeedback => new
2018-08-14 16:49kibydeNote Edited: 0008032bug_revision_view_page.php?bugnote_id=8032#r5349
2018-08-15 12:33reyhardNote Added: 0008061
2018-08-15 12:33reyhardStatusnew => resolved
2018-08-15 12:33reyhardFixed in Version => 0.4.7
2018-08-15 12:33reyhardResolutionopen => fixed
2018-09-08 12:47kibydeNote Added: 0008461

Notes
(0008028)
reyhard   
2018-08-14 14:26   
Your data seems to be valid for Kord?
Additionally, Yak-B is using dual bullet so their accuracy is also affected.
http://gunrf.ru/rg_patron_12_7x107_eng.html [^]
If you have some more reliable data about Yak-B feel free to post it here
(0008032)
kibyde   
2018-08-14 16:42   
(edited on: 2018-08-14 16:49)
This website http://armsdata.net/russia/0684.html [^] lists the dual bullet R50 accuracy (50% hit radius) at 300m with not more than 50cm and a range of "at least 1000m".

Same on this one: http://www.oruzie.su/cartridge/1761-1slt [^]

Some more websites about the dual bullet version:
https://topwar.ru/86396-dvoynoy-udar.html [^]
http://www.bratishka.ru/archiv/2012/05/2012_5_6.php [^]
http://www.findpatent.ru/patent/243/2438093.html [^]

http://www.umcugir.ro/cal%2012.7x108mm%20Cartridges.pdf [^] also lists the ammunition specifically for YAKB, not only KORD.

(0008061)
reyhard   
2018-08-15 12:33   
alright, that sounds more plausible. I tweaked it a little bit
(0008461)
kibyde   
2018-09-08 12:47   
I know you tweaked the dispersion but it is still quite big. Fighting infantry with the YakB is a pain in the ass because the bullets land all around them although the gun is supposed to be used against infantry. At the moment though it is very ineffective and the gunner wastes tons of ammo to hit something.
For comparison: placing enemy 50cal turret with AI skill 20% shoots more accurate than my AI hind gunner at 100% skill at a distance of 150m.

I'm working on a SP/CO-OP campgain with the Hind as the main thing but in the current version the YakB is very ineffective. The other weapons like rocket pods, gun pods, missiles etc. (KMGU-2 is awesome!) play very good but the YakB as the main weapon is a bit of a letdown.