RHS Feedback - AFRF |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0004250 | AFRF | [All Projects] General | public | 2018-07-20 06:38 | 2018-07-29 15:01 |
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Reporter | Heelies | |
Assigned To | reyhard | |
Priority | none | Severity | feature | Reproducibility | N/A |
Status | closed | Resolution | no change required | |
Platform | | OS | | OS Version | |
Product Version | | |
Target Version | | Fixed in Version | | |
Is it a wish/request? | No |
RHS version | |
Arma 3 version | 1.82 |
Did you used any other mod when the error occurred? | No |
Which mods? | |
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Summary | 0004250: KA-52 Engaging Helicopters |
Description | Not sure if this is the place to ask questions but I have a question about the KA-52 and its ability to engage enemy helicopters (Shown in "improved in 0.4" in the changelog) Asking this because not sure if it means it can just engage slowmoving/hovering helicopters but those moving at speeds over 100km/h aswell) I know that the KA-50 has an air to air mode with its Vikhr ATGMS (maybe its different for KA-52) and that the Vikhrs also have a proximity fuse that is able to explode near aircraft at speeds up to 500m/s and was just wondering if this is modeled in RHS:AFRF? If so what is the default keybinding to activate Air to air mode/turn on the proximity fuse? |
Steps To Reproduce | |
Additional Information | |
Tags | No tags attached. |
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Issue History |
Date Modified | Username | Field | Change |
2018-07-20 06:38 | Heelies | New Issue | |
2018-07-20 06:42 | Heelies | Description Updated | bug_revision_view_page.php?rev_id=5274#r5274 |
2018-07-29 15:01 | reyhard | Note Added: 0007907 | |
2018-07-29 15:01 | reyhard | Status | new => closed |
2018-07-29 15:01 | reyhard | Assigned To | => reyhard |
2018-07-29 15:01 | reyhard | Resolution | open => no change required |